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	<title>Comments on: Playing Constructed Magic On a Budget: Tournament Report</title>
	<atom:link href="http://www.robotviking.com/2009/02/16/playing-constructed-magic-on-a-budget-tournament-report/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.robotviking.com/2009/02/16/playing-constructed-magic-on-a-budget-tournament-report/</link>
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		<title>By: ggodo</title>
		<link>http://www.robotviking.com/2009/02/16/playing-constructed-magic-on-a-budget-tournament-report/comment-page-1/#comment-1040</link>
		<dc:creator>ggodo</dc:creator>
		<pubDate>Thu, 23 Jul 2009 02:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=532#comment-1040</guid>
		<description>I&#039;d take out the Karplusian Forest for the R/G dual from M10. Mogg Fanatic is out. I love Wild Nacatl. I just have this irrational love for the 1cc guy that gets better with land. I love Kird Ape, I love that little kitty, and I would love to see more guys that have that ability at any level that lets them be playable. In plain English, I don&#039;t care if they slap land boosting on a 5+cc guy, but on a 3cc or less I just love it.</description>
		<content:encoded><![CDATA[<p>I&#8217;d take out the Karplusian Forest for the R/G dual from M10. Mogg Fanatic is out. I love Wild Nacatl. I just have this irrational love for the 1cc guy that gets better with land. I love Kird Ape, I love that little kitty, and I would love to see more guys that have that ability at any level that lets them be playable. In plain English, I don&#8217;t care if they slap land boosting on a 5+cc guy, but on a 3cc or less I just love it.</p>
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		<title>By: Ed Grabianowski</title>
		<link>http://www.robotviking.com/2009/02/16/playing-constructed-magic-on-a-budget-tournament-report/comment-page-1/#comment-172</link>
		<dc:creator>Ed Grabianowski</dc:creator>
		<pubDate>Mon, 16 Feb 2009 20:34:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=532#comment-172</guid>
		<description>I like Soul&#039;s Majesty - possibly I could remove a 1-drop, a 2-drop and a Razerunner to run three of them. They&#039;re cheap rares too, so it fits with the budget theme.

The Wisps...I don&#039;t want to get rid of creatures for something that won&#039;t help me Conspire a Giantbaiting. 

Some great ideas, thanks t-rex! Definitely going to hunt down some Twinblades and Majesties for testing.</description>
		<content:encoded><![CDATA[<p>I like Soul&#8217;s Majesty &#8211; possibly I could remove a 1-drop, a 2-drop and a Razerunner to run three of them. They&#8217;re cheap rares too, so it fits with the budget theme.</p>
<p>The Wisps&#8230;I don&#8217;t want to get rid of creatures for something that won&#8217;t help me Conspire a Giantbaiting. </p>
<p>Some great ideas, thanks t-rex! Definitely going to hunt down some Twinblades and Majesties for testing.</p>
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		<title>By: t-rexicon</title>
		<link>http://www.robotviking.com/2009/02/16/playing-constructed-magic-on-a-budget-tournament-report/comment-page-1/#comment-171</link>
		<dc:creator>t-rexicon</dc:creator>
		<pubDate>Mon, 16 Feb 2009 19:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=532#comment-171</guid>
		<description>Soul&#039;s Majesty from Conflux? Its a green 5 drop that lets you draw x cards equal to target creatures power, might work with CC and perhaps the Razerunners. You could probably drop some dudes to make room for a couple plus some more burn, perhaps the Rip Clan Clashers? Or the red and green wisps from Shadowmoor, red one gives haste, green one pumps, each is a one drop and draws a card to boot.</description>
		<content:encoded><![CDATA[<p>Soul&#8217;s Majesty from Conflux? Its a green 5 drop that lets you draw x cards equal to target creatures power, might work with CC and perhaps the Razerunners. You could probably drop some dudes to make room for a couple plus some more burn, perhaps the Rip Clan Clashers? Or the red and green wisps from Shadowmoor, red one gives haste, green one pumps, each is a one drop and draws a card to boot.</p>
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		<title>By: Ed Grabianowski</title>
		<link>http://www.robotviking.com/2009/02/16/playing-constructed-magic-on-a-budget-tournament-report/comment-page-1/#comment-170</link>
		<dc:creator>Ed Grabianowski</dc:creator>
		<pubDate>Mon, 16 Feb 2009 18:14:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=532#comment-170</guid>
		<description>Nice call on the Twinblade. I&#039;d considered Flamejab but decided against it before I realized how many 1/1s there are in Standard right now. It does work brilliantly with the Crushers, I think I&#039;ll have to test it. 

I wonder if I could work in some card drawing ability without altering the deck too much, to counter the mid-to-late game fade.</description>
		<content:encoded><![CDATA[<p>Nice call on the Twinblade. I&#8217;d considered Flamejab but decided against it before I realized how many 1/1s there are in Standard right now. It does work brilliantly with the Crushers, I think I&#8217;ll have to test it. </p>
<p>I wonder if I could work in some card drawing ability without altering the deck too much, to counter the mid-to-late game fade.</p>
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		<title>By: t-rexicon</title>
		<link>http://www.robotviking.com/2009/02/16/playing-constructed-magic-on-a-budget-tournament-report/comment-page-1/#comment-169</link>
		<dc:creator>t-rexicon</dc:creator>
		<pubDate>Mon, 16 Feb 2009 18:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=532#comment-169</guid>
		<description>you should consider replacing the Nacatl with Twinblade Slashers who are 1 drops and also warriors. Also, what about using Flamejab, it is recurring burn that pumps your Crushers in the process.</description>
		<content:encoded><![CDATA[<p>you should consider replacing the Nacatl with Twinblade Slashers who are 1 drops and also warriors. Also, what about using Flamejab, it is recurring burn that pumps your Crushers in the process.</p>
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