Last Friday, I posted a Magic card that I created myself based on the Forgotten Realms city of Waterdeep. Over the weekend, we realized the card was horribly abusable. Since talking about game design is one of my favorite things, I thought it would be fun to see what Robot Viking’s readers can do with the card. Can you break it? Or, perhaps even more of a challenge, can you fix it?
The Waterdeep card seems fairly innocuous at first. Sure, you might have a nagging feeling that there must be some kind of mega combo you could pull off with it, but the specific answer is probably not immediately apparent. Well, it just goes to show that those game designers (usually) know what they’re doing. Because this card is horribly, horribly broken.
Your task, Robot Viking readers, is to come up with a legal combo using this card that destroys your opponent in as few turns as possible. You can assume a perfect draw (including subsequent draws if it takes you more than one turn), but all other plays must be legal, i.e. only one land per turn, etc. You can use cards from any set, even Alpha, and you can even use banned cards, but restricted cards are still restricted.
Bonus points for doing it without using any Moxes, or without using a Fireball or comparable X burn spell. Those solutions are still valid, but maybe we can come up with some more interesting ones, too. Post your answers in the comments section below. There aren’t any prizes, this is just an exercise in critical thinking.
Now the hard part – how would you balance this card and make it something that might actually be included in a real magic set?
If this is successful, it could become a regular feature here at Robot Viking.