Dungeon Twister – Prison: A Head-To-Head Dungeon Crawl
The original Dungeon Twister is an intriguing board game of dungeon exploration that’s about to get even better with a second edition. Dungeon Twister – Prison will be compatible with the old version, but offer lots of new dungeoneering fun and a constantly shifting dungeon gameboard.
No, no, Dungeon Twister – Prison is not a bondage-themed party game. The overall concept is similar to Mage Knight: Dungeons (one of the best games Wizkids ever produced): each player has a team of heroes and monsters that delves into a dungeon seeking treasure. Along the way they have to battle the other team and escape with their loot. The dungeon, however, has a very literal twist. Each of the eight rooms can be rotated in place by the players’ actions, altering how the rooms connect (or if they do at all) and forcing players to alter their tactics on the fly. The dungeon rooms are 3D, and they look fantastic on your gaming table.
The first Dungeon Twister had several expansions that added new playable characters and treasures, as well as miniatures to represent the players in stead of counters. The second edition will come with unpainted minis depicting each of the heroes and monsters (16 of them!). Plus, it will have a separate rulebook for solitaire play. These days, I have an awesome group of gaming friends, but it wasn’t always so, therefore I really appreciate the effort to create viable solo rules. The eight dungeon rooms are all new, plus you’ll get 88 magic cards, a giant pile of full-color counters, and a tutorial book that should make the learning curve much smoother.
I’ll admit I haven’t had a chance to playtest Dungeon Twister, but by all accounts it’s a pretty deep tactical combat dungeon crawl. Randomness is minimized, and each player always has a variety of possible actions, each playing on the strengths of a particular character. Above all, it looks great. Dungeon Twister – Prison should be released in the U.S. in November of this year. They even have an Xbox Dungeon Twister game coming out around the same time. Check out the official site for more information on the original edition. Plus, you can see photos of designer Christopher Boelinger wind-surfing!
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May 19th, 2009 12:27 AM
So, it’s like The A-Maze-ing Maze? but with combat? I think I need this.
May 19th, 2009 6:39 AM
I always said during 3.5e days that I wanted to use the Random Character Generation (roll for stats, pick race/class combos out of the Core), Random Dungeon Generation & Random Encounters to set up Vegas style DnD gambling.
May 19th, 2009 2:06 PM
Anyone remember Smash TV on the Nintendo, would be fantastic in D&D 3.5 or 4e
May 19th, 2009 2:32 PM
DUDE! SMASH D&D! HECK YES!
May 19th, 2009 6:35 PM
Hey ggodo, I figured out how to add timestamps to comments for you!
May 20th, 2009 4:18 PM
I haven’t played Dungeon Twister, but I’ve always heard it’s more of a tactical game of chess than a dungeon crawl.
May 21st, 2009 12:26 AM
THANK YOU ROBOT VIKING HQ! Now I’ll know how late I am to the comments.