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	<title>Comments on: MechWarrior Reboot to Feature Four-Player Co-op Lances</title>
	<atom:link href="http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/</link>
	<description>Gaming</description>
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		<title>By: The BullLifter</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1025</link>
		<dc:creator>The BullLifter</dc:creator>
		<pubDate>Wed, 15 Jul 2009 19:33:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1025</guid>
		<description>Hehe. I know the feeling. Diablo 3 is/was also what I am waiting for to rebuild my PC. With Ed&#039;s review up on LotR and AoC, I wonder if he played Diablo II, and his feelings on the upcoming D3.</description>
		<content:encoded><![CDATA[<p>Hehe. I know the feeling. Diablo 3 is/was also what I am waiting for to rebuild my PC. With Ed&#8217;s review up on LotR and AoC, I wonder if he played Diablo II, and his feelings on the upcoming D3.</p>
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		<title>By: silentstriderm</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1024</link>
		<dc:creator>silentstriderm</dc:creator>
		<pubDate>Wed, 15 Jul 2009 16:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1024</guid>
		<description>@bulllifter

I hadn&#039;t seen that, but it looks pretty sweet!  Too bad that my computer doesn&#039;t even have the power to take out Crysis&#039;s garbage...

Waiting for Diablo 3 to build a new computer which, hopefully, will be in the next couple of years.... Please Blizzard?!</description>
		<content:encoded><![CDATA[<p>@bulllifter</p>
<p>I hadn&#8217;t seen that, but it looks pretty sweet!  Too bad that my computer doesn&#8217;t even have the power to take out Crysis&#8217;s garbage&#8230;</p>
<p>Waiting for Diablo 3 to build a new computer which, hopefully, will be in the next couple of years&#8230;. Please Blizzard?!</p>
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		<title>By: The BullLifter</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1023</link>
		<dc:creator>The BullLifter</dc:creator>
		<pubDate>Tue, 14 Jul 2009 16:31:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1023</guid>
		<description>@ silentstriderm: Have you seen the full Crysis conversion Living Legends? I don&#039;t know about helicopters, but you get aerospace and ground forces in addition to &#039;Mechs.</description>
		<content:encoded><![CDATA[<p>@ silentstriderm: Have you seen the full Crysis conversion Living Legends? I don&#8217;t know about helicopters, but you get aerospace and ground forces in addition to &#8216;Mechs.</p>
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		<title>By: silentstriderm</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1020</link>
		<dc:creator>silentstriderm</dc:creator>
		<pubDate>Tue, 14 Jul 2009 01:19:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1020</guid>
		<description>Really what it comes down to is that I love helicopters and want to fly them in any game I can</description>
		<content:encoded><![CDATA[<p>Really what it comes down to is that I love helicopters and want to fly them in any game I can</p>
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		<title>By: The BullLifter</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1012</link>
		<dc:creator>The BullLifter</dc:creator>
		<pubDate>Mon, 13 Jul 2009 16:55:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1012</guid>
		<description>I cannot say how excited I am for this. I care not that it is still in development, or that they still need a publisher; I care only that they recognize the fanbase and demand for a new MechWarrior game, and are trying to do something about it. (MechAssault can eat it compared to the MechWarrior games.) 

I grew up on the Clan Invasion, so 4th Succession War might be a nice change. I like the direction Weisman and the guy from Piranha talked about in the interview: experience levels in &#039;Mech classes, importance of different &#039;Mech classes, co-op, more tactical nature, the &lt;i&gt;feel&lt;/i&gt; of the game. 

&lt;i&gt;&quot;...this could be one of those games that gets people to buy an Xbox just so they can play it.&quot;&lt;/i&gt; This is the game for which I would buy a new computer/upgrade my current one. I am currently using 5-7 year old parts on a 5+ year old computer.</description>
		<content:encoded><![CDATA[<p>I cannot say how excited I am for this. I care not that it is still in development, or that they still need a publisher; I care only that they recognize the fanbase and demand for a new MechWarrior game, and are trying to do something about it. (MechAssault can eat it compared to the MechWarrior games.) </p>
<p>I grew up on the Clan Invasion, so 4th Succession War might be a nice change. I like the direction Weisman and the guy from Piranha talked about in the interview: experience levels in &#8216;Mech classes, importance of different &#8216;Mech classes, co-op, more tactical nature, the <i>feel</i> of the game. </p>
<p><i>&#8220;&#8230;this could be one of those games that gets people to buy an Xbox just so they can play it.&#8221;</i> This is the game for which I would buy a new computer/upgrade my current one. I am currently using 5-7 year old parts on a 5+ year old computer.</p>
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		<title>By: ggodo</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1011</link>
		<dc:creator>ggodo</dc:creator>
		<pubDate>Mon, 13 Jul 2009 16:16:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1011</guid>
		<description>Stridem, the tried to do that in Mechassault 2, but then you only used the other vehicles to get close enough to a mech to steal it. That kinda bugged me because it meant there was no reason not to start off with a mech, and because programming a mech to accept another pilot is supposed to be too complicated a process to do mid firefight.</description>
		<content:encoded><![CDATA[<p>Stridem, the tried to do that in Mechassault 2, but then you only used the other vehicles to get close enough to a mech to steal it. That kinda bugged me because it meant there was no reason not to start off with a mech, and because programming a mech to accept another pilot is supposed to be too complicated a process to do mid firefight.</p>
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		<title>By: Ryk Perry</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1010</link>
		<dc:creator>Ryk Perry</dc:creator>
		<pubDate>Mon, 13 Jul 2009 14:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1010</guid>
		<description>That looks freakin&#039; AWESOME.  I always preferred the 4th Succession War to the clan invasion.  There was just as grittier feel to that conflict.  It was cool how the Successor States had to scramble to put together large forces of Mechs to hit a target and that a whole planet might be protected by a lance of mercenaries, or less.  Granted there were local conventional forces, but the BattleMechs were so very powerful and nearly unique.</description>
		<content:encoded><![CDATA[<p>That looks freakin&#8217; AWESOME.  I always preferred the 4th Succession War to the clan invasion.  There was just as grittier feel to that conflict.  It was cool how the Successor States had to scramble to put together large forces of Mechs to hit a target and that a whole planet might be protected by a lance of mercenaries, or less.  Granted there were local conventional forces, but the BattleMechs were so very powerful and nearly unique.</p>
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		<title>By: Ed Grabianowski</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1009</link>
		<dc:creator>Ed Grabianowski</dc:creator>
		<pubDate>Sun, 12 Jul 2009 20:47:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1009</guid>
		<description>Ah. Well, in the interview, they&#039;re very clear about &quot;the mechs being the stars.&quot; Which I am personally ok with - I like using other units in a tabletop game where I want to explore all kinds of combined arms tactics, but in a video game? Just give me giant robots stomping around in cities.</description>
		<content:encoded><![CDATA[<p>Ah. Well, in the interview, they&#8217;re very clear about &#8220;the mechs being the stars.&#8221; Which I am personally ok with &#8211; I like using other units in a tabletop game where I want to explore all kinds of combined arms tactics, but in a video game? Just give me giant robots stomping around in cities.</p>
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		<title>By: silentstriderm</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1008</link>
		<dc:creator>silentstriderm</dc:creator>
		<pubDate>Sun, 12 Jul 2009 16:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1008</guid>
		<description>No I meant a game where it&#039;s not just mechs but where you&#039;d also have the options to fly around in a helicopter or a fighter, or maybe even as ground units or something like that.

It probably isn&#039;t really feasible because they are basically cannon fodder in the games but if there is a full co-op campaign and &quot;tactical information will be crucial&quot; like it says, then why not give the option to scout around in a faster vehicle like a helicopter?</description>
		<content:encoded><![CDATA[<p>No I meant a game where it&#8217;s not just mechs but where you&#8217;d also have the options to fly around in a helicopter or a fighter, or maybe even as ground units or something like that.</p>
<p>It probably isn&#8217;t really feasible because they are basically cannon fodder in the games but if there is a full co-op campaign and &#8220;tactical information will be crucial&#8221; like it says, then why not give the option to scout around in a faster vehicle like a helicopter?</p>
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		<title>By: Anekanta</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1007</link>
		<dc:creator>Anekanta</dc:creator>
		<pubDate>Sun, 12 Jul 2009 04:55:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1007</guid>
		<description>I remember finding the original mechwarrior in the bargain bin for 12 bucks at the Radio Shack, and playing that game to death on my 386.  Judging from this demo, the latest incarnation could be completely kick-ass.  Still, knowing the video game industry, nothing is certain--even if they do find a publisher.  I certainly hope this one comes to fruition.  I don&#039;t play a lot of digital games anymore, but I&#039;d buy this.</description>
		<content:encoded><![CDATA[<p>I remember finding the original mechwarrior in the bargain bin for 12 bucks at the Radio Shack, and playing that game to death on my 386.  Judging from this demo, the latest incarnation could be completely kick-ass.  Still, knowing the video game industry, nothing is certain&#8211;even if they do find a publisher.  I certainly hope this one comes to fruition.  I don&#8217;t play a lot of digital games anymore, but I&#8217;d buy this.</p>
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		<title>By: ggodo</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1006</link>
		<dc:creator>ggodo</dc:creator>
		<pubDate>Sun, 12 Jul 2009 03:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1006</guid>
		<description>I think he wants to have a game that follows Battletech Classic rules so he can track 500,000 stats, and not go with the simpler Mechwarrior where the computer does the math. I think that&#039;s insane, but I&#039;m not a big fan of the classic Battletech game. Mechwarrior is quite simply the best way to Pilot a Mech. Besides, I think I speak for everyone when I say: At least it&#039;s not Mechassault. hmm, speaking of classic games online, I remember hearing rumors of an actual Warhammer computer game that followed the actual tabletop rules. Is that real?</description>
		<content:encoded><![CDATA[<p>I think he wants to have a game that follows Battletech Classic rules so he can track 500,000 stats, and not go with the simpler Mechwarrior where the computer does the math. I think that&#8217;s insane, but I&#8217;m not a big fan of the classic Battletech game. Mechwarrior is quite simply the best way to Pilot a Mech. Besides, I think I speak for everyone when I say: At least it&#8217;s not Mechassault. hmm, speaking of classic games online, I remember hearing rumors of an actual Warhammer computer game that followed the actual tabletop rules. Is that real?</p>
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		<title>By: Ed Grabianowski</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1005</link>
		<dc:creator>Ed Grabianowski</dc:creator>
		<pubDate>Sat, 11 Jul 2009 21:38:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1005</guid>
		<description>What&#039;s the distinction?</description>
		<content:encoded><![CDATA[<p>What&#8217;s the distinction?</p>
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		<title>By: silentstriderm</title>
		<link>http://www.robotviking.com/2009/07/11/mechwarrior-reboot-to-feature-four-player-co-op-lances/comment-page-1/#comment-1004</link>
		<dc:creator>silentstriderm</dc:creator>
		<pubDate>Sat, 11 Jul 2009 21:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=1387#comment-1004</guid>
		<description>4-player co-op?  I&#039;m there!

I think it would be pretty sweet if this wasn&#039;t just a mechwarrior game, but a full fledged Battletech game</description>
		<content:encoded><![CDATA[<p>4-player co-op?  I&#8217;m there!</p>
<p>I think it would be pretty sweet if this wasn&#8217;t just a mechwarrior game, but a full fledged Battletech game</p>
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