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	<title>Comments on: Turn Up the Heat with a Cold Open in Your RPG Adventures</title>
	<atom:link href="http://www.robotviking.com/2010/07/02/turn-up-the-heat-with-a-cold-open-in-your-rpg-adventures/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.robotviking.com/2010/07/02/turn-up-the-heat-with-a-cold-open-in-your-rpg-adventures/</link>
	<description>Gaming</description>
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		<title>By: ggodo</title>
		<link>http://www.robotviking.com/2010/07/02/turn-up-the-heat-with-a-cold-open-in-your-rpg-adventures/comment-page-1/#comment-2155</link>
		<dc:creator>ggodo</dc:creator>
		<pubDate>Tue, 27 Jul 2010 00:07:00 +0000</pubDate>
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		<description>That is a really good opening, Last session my monk PC was fulfilling the reqs for Drunken Master. It was quite hilarious. There was a lot of violence, a lot of whiskey and then he bought a bar. Now the PCs have a base of operations.</description>
		<content:encoded><![CDATA[<p>That is a really good opening, Last session my monk PC was fulfilling the reqs for Drunken Master. It was quite hilarious. There was a lot of violence, a lot of whiskey and then he bought a bar. Now the PCs have a base of operations.</p>
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		<title>By: Ryk Perry</title>
		<link>http://www.robotviking.com/2010/07/02/turn-up-the-heat-with-a-cold-open-in-your-rpg-adventures/comment-page-1/#comment-2154</link>
		<dc:creator>Ryk Perry</dc:creator>
		<pubDate>Mon, 26 Jul 2010 16:39:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=2615#comment-2154</guid>
		<description>I have always liked the cold open mechanic (thought I don&#039;t think I ever knew what it was called before).  I feel like I never use it enough though.  

Even so, one of my favorites what an opening to a campaign where one of my players was playing a bounty hunter.  The campaign opened with the character outside the door of an hourly rate room where he believed that his quarry was whiling away some time.  he had just stepped on a particularly squeaky floorboard and could hear someone scrambling around within.

I can&#039;t remember what I did with the rest of that campaign, but the image of that character chasing a bounty who was only clad in a shirt, clutching his belongings to his chest (and dropping bits as he fled) out a window on to rain slicked rooftops while the room&#039;s occupant shreiked shrilly behind him . . .  that always brings a smile to my face.  

I recall the player really got behind the opening, and the rest of the group, who were essentially just spectators really got into it too.  That was a fun one.</description>
		<content:encoded><![CDATA[<p>I have always liked the cold open mechanic (thought I don&#8217;t think I ever knew what it was called before).  I feel like I never use it enough though.  </p>
<p>Even so, one of my favorites what an opening to a campaign where one of my players was playing a bounty hunter.  The campaign opened with the character outside the door of an hourly rate room where he believed that his quarry was whiling away some time.  he had just stepped on a particularly squeaky floorboard and could hear someone scrambling around within.</p>
<p>I can&#8217;t remember what I did with the rest of that campaign, but the image of that character chasing a bounty who was only clad in a shirt, clutching his belongings to his chest (and dropping bits as he fled) out a window on to rain slicked rooftops while the room&#8217;s occupant shreiked shrilly behind him . . .  that always brings a smile to my face.  </p>
<p>I recall the player really got behind the opening, and the rest of the group, who were essentially just spectators really got into it too.  That was a fun one.</p>
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		<title>By: ggodo</title>
		<link>http://www.robotviking.com/2010/07/02/turn-up-the-heat-with-a-cold-open-in-your-rpg-adventures/comment-page-1/#comment-2102</link>
		<dc:creator>ggodo</dc:creator>
		<pubDate>Sun, 04 Jul 2010 21:00:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=2615#comment-2102</guid>
		<description>Time to go back to the drowing board.
YEEEEAAAAAAAAHHHHH!


Wait, Cleric? Eh, if you say so. I never made it past the start of that show.</description>
		<content:encoded><![CDATA[<p>Time to go back to the drowing board.<br />
YEEEEAAAAAAAAHHHHH!</p>
<p>Wait, Cleric? Eh, if you say so. I never made it past the start of that show.</p>
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