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	<title>Comments on: Loot 4 Less: Pretty, Pretty, Rings, but Not Too Pretty</title>
	<atom:link href="http://www.robotviking.com/2010/07/14/loot-4-less-pretty-pretty-rings-but-not-too-pretty/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.robotviking.com/2010/07/14/loot-4-less-pretty-pretty-rings-but-not-too-pretty/</link>
	<description>Gaming</description>
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		<title>By: ggodo</title>
		<link>http://www.robotviking.com/2010/07/14/loot-4-less-pretty-pretty-rings-but-not-too-pretty/comment-page-1/#comment-2141</link>
		<dc:creator>ggodo</dc:creator>
		<pubDate>Thu, 15 Jul 2010 23:42:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=2661#comment-2141</guid>
		<description>Umm. . . Wow, I&#039;m not telling my DM about that rule because he still thinks it works like 3.5 in 4e. As to Pathfinder, the only ones I&#039;m worried about being broken are the thunderstone and Tanglefoot rings simply because they don&#039;t have a limit built into them. I feel I might need to houserule a limit on them. I&#039;m a big fan of cheap small loot because there is nothing to give a level 1-2 pathfinder character that isn&#039;t vendor trash or Cure Light Wounds potions.</description>
		<content:encoded><![CDATA[<p>Umm. . . Wow, I&#8217;m not telling my DM about that rule because he still thinks it works like 3.5 in 4e. As to Pathfinder, the only ones I&#8217;m worried about being broken are the thunderstone and Tanglefoot rings simply because they don&#8217;t have a limit built into them. I feel I might need to houserule a limit on them. I&#8217;m a big fan of cheap small loot because there is nothing to give a level 1-2 pathfinder character that isn&#8217;t vendor trash or Cure Light Wounds potions.</p>
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		<title>By: Gavin O'Brien</title>
		<link>http://www.robotviking.com/2010/07/14/loot-4-less-pretty-pretty-rings-but-not-too-pretty/comment-page-1/#comment-2135</link>
		<dc:creator>Gavin O'Brien</dc:creator>
		<pubDate>Thu, 15 Jul 2010 17:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.robotviking.com/?p=2661#comment-2135</guid>
		<description>I can&#039;t really speak on Pathfinder specifically, but I like the concept of creating weaker magic items for lower levels without decreasing the power of the cooler later level stuff. Give me a lightbringer staff that can shed light in a 5 square radius at level 2, but leave his big brother the Lightbringer staff that does additional positive energy damage with every attack alone!

It seems Wizards of the Coast went about creating magic items in 4e with fear about breaking the game since some item/feat/spell combos could seriously cause DMs fits in 3.5 (I&#039;m talking to you Divine Metamagic + Persistent Spell + Nightsticks).

For example, the whole &quot;Only one Daily magic item power per day until paragon when you can use 2 different Daily magic item powers per day&quot; comes very close to trivializing items. So much so, that our group has pretty much taken to ignoring that rule. Therefore, if you have 3 magic items that each have a daily power, you can use each power once per day at heroic instead of just one of the 3 powers once per day. Does this make the items more powerful? Sure. Does it break the game? I don&#039;t think so.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t really speak on Pathfinder specifically, but I like the concept of creating weaker magic items for lower levels without decreasing the power of the cooler later level stuff. Give me a lightbringer staff that can shed light in a 5 square radius at level 2, but leave his big brother the Lightbringer staff that does additional positive energy damage with every attack alone!</p>
<p>It seems Wizards of the Coast went about creating magic items in 4e with fear about breaking the game since some item/feat/spell combos could seriously cause DMs fits in 3.5 (I&#8217;m talking to you Divine Metamagic + Persistent Spell + Nightsticks).</p>
<p>For example, the whole &#8220;Only one Daily magic item power per day until paragon when you can use 2 different Daily magic item powers per day&#8221; comes very close to trivializing items. So much so, that our group has pretty much taken to ignoring that rule. Therefore, if you have 3 magic items that each have a daily power, you can use each power once per day at heroic instead of just one of the 3 powers once per day. Does this make the items more powerful? Sure. Does it break the game? I don&#8217;t think so.</p>
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