Archive for November, 2010

Gladiator Mechs Battle for Fame and Cash in Heavy Gear Arena

November 30th, 2010 by Ed Grabianowski

Nils “Deadeye” Alrik just lost contact with his sole remaining teammate. He knows there are at least two members of the Northern Reapers team still active, and he’s low on ammo. Luckily, his Crusader IV is equipped with a sword. He spots the Reapers standing too close together, so he charges forward and strikes with [...]

Win the New Heavy Gear Arena Two-Player Starter Kit!

November 30th, 2010 by Ed Grabianowski

Dream Pod 9 will be shipping Heavy Gear Arena in just a few weeks. This new set of rules for their signature mech combat game allows smaller squads of mechs to battle in gladiatorial matches for fame and fortune. I’ll have a full review later today, but you can win your own copy of the [...]

Dungeon Crawler: Unbound Update

November 29th, 2010 by Ed Grabianowski

Last week I mentioned some collation problems with booster packs of solitaire-friendly CCG Dungeon Crawler. Publisher Gifted Vision sent me some extra info about the problems and what they’re doing to fix them.

Dungeon Crawler: Unbound Starter is a Deluxe Gamer Gift

November 24th, 2010 by Ed Grabianowski

Solitaire-friendly CCG Dungeon Crawler’s debut set, Unbound, comes in a wonderful starter set with all the fixings. Have a gamer on your Christmas shopping list? A game they can play right away without having to rope friends into buying a bunch of packs seems like a good bet.

Kobold Quarterly’s Fall 2010 Issue Filled with D&D Delights

November 24th, 2010 by Ed Grabianowski

Kobold Quarterly has been around for a couple of years now, and has really settled into its role as a fine D&D magazine in the mold of those other fine D&D magazines that were so abruptly taken from us. The fall issue is a good one, and it’s also a typical one.

An Ode to a Cube

November 22nd, 2010 by Ed Grabianowski

What happens when you put the best Magic cards of all time in one box, then draft out of that box? An incredibly fun and flexible format that will breathe new life into your collection. Welcome to The Cube.

Coliseum Morpheuon: an Epic Dream Arena

November 18th, 2010 by Ed Grabianowski

It’s hard to find quality high-level RPG adventures with interesting stories that don’t involve visiting the Abyss, killing a demon or becoming a deity. Rite Publishing’s Coliseum Morpheuon for 3.5/Pathfinder offers an entirely new look at the Plane of Dreams, filled with tangled plot threads, bizarre characters and a nightmarish contest called the Damnation Epoch.

Crash Test Magic — How to Simulate Military Supply with a Magic Card

November 17th, 2010 by Ed Grabianowski

I’ve been following along with Magic’s Great Designer Search 2 — the eight finalists have some really cool ideas in their sets, but it turns out executing those ideas with Magic’s mechanics is harder than it looks. It’s been tough here at the RV too, as we’ve tried to find a good military themed mechanic. [...]

101 5th Level Spells Delivers the Goods…All 101 of Them

November 17th, 2010 by Billy Gibbs

Rite Publishing’s 101 Fifth Level Spells is exactly what it sounds like. It’s a collection of 101 fifth level spells. That’s a lot of spells, so I’ll describe some of the Wizard/Sorcerer spells this time through; divine casters are next time.

D&D Character Builder Grants Platform Independence for a Price

November 16th, 2010 by Ed Grabianowski

Today, the new version of the D&D Insider-only Character Builder program was released. Unlike the previous version, this one will run on Macs, Linux (using Moonlight), and even mobile devices that support Microsoft Silverlight. Here’s a quick first impression.

Magic Online Masters Edition IV Exclusive Preview

November 15th, 2010 by Ed Grabianowski

The Masters Edition sets for Magic Online reprint classic cards from the days before Magic Online existed. They’re your best chance to crack open a pack and find some Legends, Beta or Arabian Nights cards. Plus, there are foil versions for each card, the first time any of the cards have been available in foil [...]

Making a Lunch Box Full of Magic Cards

November 12th, 2010 by Ed Grabianowski

Lunch boxes are great for carrying lunches in, but not so great for hauling around Magic cards. Here’s an easy do-it-yourself project to convert a metal lunch box into the ultimate collectible card game road case.

Back in the Saddle

November 12th, 2010 by Ed Grabianowski

Hi everyone. Obviously, I’ve been AWOL from Robot Viking for a little while, for variety of medical and work related reasons way too boring to mention. Things seem to be resolved, so I’m back with a ridiculous backlog of cool stuff to write about. I’m way behind on reviews (so if you’ve sent some in [...]

Crash Test Magic — Mastery of the Mind

November 4th, 2010 by Ed Grabianowski

As Magic’s Great Designer Search 2 surges along without us, we can continue making our own cards for the hypothetical Robot Viking Magic set. Mastery of the Mind seems simple (and powerful) enough. What I want to discuss is the proper costing of this card.