Classic Games: The Shadowrun Trading Card Game

February 21st, 2012 by Billy Gibbs

You’ve probably heard of Shadowrun, the cyberpunk/fantasy RPG created by the now defunct FASA Corporation. What you may not know is that in 1997 FASA also made a Shadowrun Trading Card Game. It didn’t take long to track down a sizable quantity of cards and start hacking, rigging, gunning and ‘running. Read more

Iron GM Ramps Up for a Big Year Starting with TotalCon

February 20th, 2012 by Ed Grabianowski

You guys know I’m a huge fan of Iron GM, a form of competitive RPGing in which DMs use secret story ingredients to wow their players in hopes of winning a truckload of prizes and a trip to Gen Con, and ultimately the Iron GM World Championship. Their 2012 schedule is just getting underway. Read more

Play Zombies!!! as an RPG

February 17th, 2012 by Ed Grabianowski

Zombies!!! is a pretty straightforward game of escaping zombie hordes and getting out before your fellow humans do. It moves fast and has simple D6 mechanics. If you want something a little deeper from your Zombies!!! experience, there’s a free RPG conversion.

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As the World Burns

February 16th, 2012 by Ryk Perry

It’s the long-awaited return of the Robot Viking webcomic! Read more

Green Ronin Unveils Incredible New Cover Art for Song of Ice and Fire RPG

February 16th, 2012 by Ed Grabianowski

Green Ronin has a new edition of their Song of Ice and Fire RPG coming out in a few months, and they’ve previewed the brand new cover art by Michael Komarck.

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Brazer Bulletin: Strangers in a Shadow Land

February 15th, 2012 by Dale McCoy

As the Book of Beasts: Monsters of the Shadow Plane is hitting store shelves, I would like to talk about what kind of adventures you can expect from the Shadowsfall setting. The bulk of the Free RPG Day adventure, Shadowsfall: Temple of Orcus, was finished over the weekend, and I’m now about to move onto the main part of Shadowsfall: Player’s Guide to the Shadow Plane and I want to talk about what I expect to put in that book. Read more

Erin M. Evans’ Brimstone Angels: Tieflings, Turmoil and Turpitude

February 8th, 2012 by Ed Grabianowski

In Brimstone Angels, a pair of tiefling twins and their dragonborn foster father stumble into a devilish plot in Neverwinter, a city still reeling in the aftermath of major cataclysm. There’s jealousy, unbidden powers, forbidden lust, and not a magic Macguffin in sight. This isn’t your typical fantasy novel.

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This is What Playing D&D Looked Like in 1981

February 7th, 2012 by Ed Grabianowski

In the 1980s, there wasn’t a video camera in every phone, or a hi-def pocket camera in every household. That makes this Super 8 footage of some kids playing D&D in New Hampshire in 1981 pretty rare.

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Brazer Bulletin: Some Things I Wish Every Artist Did

February 6th, 2012 by Dale McCoy

As an RPG publisher, I tend to be constantly on the lookout for new artists. I troll deviantart’s service forums and DriveThruRPG’s stock art section at least once a week. I look at every gallery emailed to me by artists. Heck, I even go to’s artist section from time to time. I’ve seen some artists present their work well and other’s very poorly. I’d like to give some advice to all the artists out there on how to sell yourself better. Read more

Grab an Issue of Kobold Quarterly for Free

February 3rd, 2012 by Ed Grabianowski

You have to love it when two things you really enjoy mesh together perfectly. In this case, those two things are”D&D” and “getting stuff for free.”

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What if Dungeons & Dragons was a Metal Band?

February 3rd, 2012 by Ed Grabianowski

What would the world be like if D&D was a metal band instead of a game? Read more

A Treatise on Active Defenses in RPG Combat

February 2nd, 2012 by Ryk Perry

Sometimes you want to do more than just stand around and let your armor take the hits in combat. Can the newest edition of D&D accommodate active defenses? 4E created an elegant mechanic that allowed active defenses to be used easily, and that’s something I don’t want to see lost. Read more

Critical!: Go Westerly is a Light (and Lighthearted) Fantasy RPG

February 1st, 2012 by Ed Grabianowski

If your gaming group is more interested in getting together once a week to drink beer and tell off-color jokes than going on deadly serious plane-altering missions, Critical!: Go Westerly just might be the perfect RPG for you. The GM is called the Bartender, and all characters have an AC score: Alcohol Content. Add a slim and simple 2d6 rules system and you’ve pretty much got the perfect beer & pretzels RPG.

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D&D Experience Seminars Look Ahead to the Next Edition

January 31st, 2012 by Ed Grabianowski

D&D Experience, a D&D-centric game con held in Indiana, happened this past weekend. In a series of seminars, an assortment of Wizards of the Coast creative people illuminated the future of D&D for those of us who have been eagerly hanging on every word they’ve released about the secretive project. Here’s a brief analysis.

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