Brazer Bulletin: My Hopes for DnDNext

I’ve been following the development of DnDNext with intense curiosity. I really like where it is going. I think the designers are making quality choices and I hope the feedback that they are getting is influencing their design decisions. I would like to share my own hopes for DnDNext; things that would be helpful for the game as a whole, not just what I want at the table. Continue reading

Now’s Your Chance to Reshape the Marvel Universe with the New Marvel RPG

There hasn’t been a Marvel roleplaying game in print for almost seven years, but the release of Margaret Weis Productions’ Marvel Heroic Roleplaying might prove that MWP is the best at what they do, and what they do best is pretty awesome. Continue reading

Classic Games: The Shadowrun Trading Card Game

You’ve probably heard of Shadowrun, the cyberpunk/fantasy RPG created by the now defunct FASA Corporation. What you may not know is that in 1997 FASA also made a Shadowrun Trading Card Game. It didn’t take long to track down a sizable quantity of cards and start hacking, rigging, gunning and ‘running. Continue reading

Brazer Bulletin: Strangers in a Shadow Land

As the Book of Beasts: Monsters of the Shadow Plane is hitting store shelves, I would like to talk about what kind of adventures you can expect from the Shadowsfall setting. The bulk of the Free RPG Day adventure, Shadowsfall: Temple of Orcus, was finished over the weekend, and I’m now about to move onto the main part of Shadowsfall: Player’s Guide to the Shadow Plane and I want to talk about what I expect to put in that book. Continue reading

Erin M. Evans’ Brimstone Angels: Tieflings, Turmoil and Turpitude

In Brimstone Angels, a pair of tiefling twins and their dragonborn foster father stumble into a devilish plot in Neverwinter, a city still reeling in the aftermath of major cataclysm. There’s jealousy, unbidden powers, forbidden lust, and not a magic Macguffin in sight. This isn’t your typical fantasy novel.

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Brazer Bulletin: Some Things I Wish Every Artist Did

As an RPG publisher, I tend to be constantly on the lookout for new artists. I troll deviantart’s service forums and DriveThruRPG’s stock art section at least once a week. I look at every gallery emailed to me by artists. Heck, I even go to RPG.net’s artist section from time to time. I’ve seen some artists present their work well and other’s very poorly. I’d like to give some advice to all the artists out there on how to sell yourself better. Continue reading