Red Jack Imports Japanese Folklore Into the Faerie Ring

August 16th, 2011 by Ed Grabianowski

The Faerie Ring: Along the Twisting Way by Zombie Sky Press is a series of campaign guides introducing the world of the fae to the Pathfinder RPG. Red Jack takes a classic trope from Japanese folklore and warps it into a fae nemesis that could vex your PCs in this life and the next.

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Playtested: Horseshoes, Hand Grenades and Atomic Bombs; Ghost Pirates

August 10th, 2011 by Tim Barribeau

At a late night event at Gen Con, I was lucky enough to playtest a couple of still unfinished titles, both of which ended up being excruciatingly fun to my sleep-addled brain. First up was Shirak Agresta’s Horseshoes, Hand Grenades and Atomic Bombs. This 20-30 minute title pitted a handful of players each representing Cold War powers against one another. Read more

Iron GM Crowns Its First Ever Perfect Champion

August 8th, 2011 by Tim Barribeau

Iron GM 2011 was a major hit this year, with organizer Lou Agresta running around like an orange clad lunatic as GMs were given an hour to craft a completely new five-hour adventure, using three secret ingredients. This year’s three surprises were Ogre Magi, Opera House and Oppression. Each GM was given an hour to craft the campaign, while the players rolled up their characters. Five hours later, all the players voted on their matches, and using an incredibly complex scoring system, a winner was chosen. Read more

Innistrad Will Bring Hammer Horror To Your Magic Deck

August 8th, 2011 by Tim Barribeau

While at GenCon, I managed to sneak in a few minutes with WoTC’s Adam Colby to talk about where Magic is right now. While Wizard’s big push this year is Neverwinter, Magic was there in force for the Nationals, as well as a large Duels of the Planeswalkers booth. I asked Colby about the upcoming Innistrad set, a classic horror themed expansion which already has caused a lot of chatter about how it will work. Unlike, say, The Dark, Innistrad will be more like classic movie horror than the “mage-punk” style of Magic that we know and love. Read more

WotC Invites You To Return To Neverwinter

August 7th, 2011 by Tim Barribeau

WoTC’s big push at this years Gen Con was a return to Neverwinter, the venerable northern city that’s been a major crossover location for decades. Most of our readers probably remember Neverwinter Nights, the Bioware game from 2002 — but there was an even older title with the same name that AOL ran as one of the world’s first MMORPGs from 1991-1997. Read more

Paizo and WizKids Unite, Unveil Pathfinder Minis at Gen Con

August 7th, 2011 by Tim Barribeau

I had a chance to talk to Paizo’s James Sutter at Gen Con 2011, and calling Pathfinder a mindblowing success is understating it. Read more

Gen Con Coverage by Proxy

August 6th, 2011 by Ed Grabianowski

You may have noticed some posts this weekend from freelance writer Tim Barribeau. While Robot Viking could not attend Gen Con in person this year, Tim was covering it for io9.com, and he was awesome enough (and Annalee at io9 was awesome enough to arrange) to provide us with some direct coverage of new games and breaking news straight from the convention floor. He also takes amazing photographs. Don’t forget to follow his Twitter feed, and check out his website. Thanks Tim!

Margaret Weis Productions Scores The Marvel RPG License

August 6th, 2011 by Tim Barribeau

One of the major announcements at GenCon was sprung on everyone on Friday — Margaret Weis Productions is getting the license for Marvel RPGs. They have an extremely aggressive plan with 16 books already in the works. Read more

First Look at Fantasy Flight’s New X-Wing Dogfight Game

August 6th, 2011 by Tim Barribeau

I was a Rookie rebel pilot in my first battle, with a Red leader and another pilot at my side. At the other end of the table? Six TIE fighters, bearing down on us at full speed.

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How Will the Werewolves of Innistrad Work?

August 4th, 2011 by Ed Grabianowski

It’s already been revealed that tribal mechanics will play a part in Magic’s fall set, the horror themed Innistrad. We also know that the almost completely forsaken werewolf tribe will be getting a lot more attention. Inspired by one of Bennie Smith’s columns at Starcitygames, in which he speculated how the werewolves will function mechanically, I decided to create some speculative werewolf cards and see how they shake out.

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Brazer Bulletin — Two Stars Rise as One Giant Staggers

August 3rd, 2011 by Dale McCoy

This week saw some incredible announcements in the gaming industry. Monday, Paizo and WizKids announced they were doing pre-painted plastic minis of random heroes and monsters. Then Tuesday, Fantasy Flight finally announced they got the Star Wars license as many of us had previously guessed. Read more

Fantasy Flight Games Finally Announces That They Have the Star Wars Game License

August 2nd, 2011 by Ed Grabianowski

Speculation has been swirling for months about who bought the Star Wars gaming license from Lucasfilm. Most of the speculation, including the speculation on Robot Viking, centered on Fantasy Flight Games. Turns out the speculation was correct, as FFG made the official announcement today. Want to talk about skillful marketing? They’re creating a whole lot of buzz the week of Gen Con.

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Visit a Demon-Haunted Version of Japan in Curse of the Golden Spear

August 1st, 2011 by Ed Grabianowski

With a compelling Pathfinder adventure called The Gift, Rite Publishing begins an ambitious three-part series called Curse of the Golden Spear. Filled with tales and creatures from Japanese folklore, this campaign carries players to land wracked by angry spirits, where death is never truly the end.

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The 3rd Installment of the Dark Veil Takes You from the High Seas to the Deep Jungle

July 29th, 2011 by Ed Grabianowski

The long-awaited third volume in Blackbyrne Publishing’s 4E Dark Veil adventure series has arrived. The Prophecy Revealed lets the PCs explore a jungle island infested by spiders and learn a strange secret that will shape their destinies.

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