Start Your Adventuring Career Even Before Level 1

February 1st, 2011 by DungeonGrrrl

1st-level Pathfinder characters are already the masters of a considerable range of skills and knowledge. The Genius Guide to Apprentice-Level Characters shows you what those characters knew before they hit first level.

Get Kobold Quarterly 11 for Free Right Now

February 1st, 2011 by Ed Grabianowski

We have established two basic facts: Kobold Quarterly is awesome, and getting things for free is awesome. As everyone knows, awesome + awesome = double awesome!

Run Rings Around Your Enemies with #30 Rings of Defense

January 20th, 2011 by DungeonGrrrl

In a fantasy RPG world you are often only as good as your magic items, and getting some magic defenses is often a PC’s first order of business. Rite Publishing’s #30 Rings of Defense broadens the options for characters of every level who are looking for their own One True Ring, or at least One [...]

Strategists & Tacticians: Bountiful but Unfocused

January 14th, 2011 by DungeonGrrrl

The title Strategists & Tacticians seems to cover an awful lot of ground, so you’d think it would be fairly easy to fit the contents under that broad umbrella. While this Pathfinder sourcebook from 4 Winds offers a lot of interesting ideas, it isn’t quite as focused as it could have been.

Master Any Skill with the Taskshaper

January 11th, 2011 by DungeonGrrrl

The fine folks at Rite Publishing clearly decided that Super Genius Games’ time thief was too good an idea to be used for just one class, so they’ve introduced Secrets of the Taskshaper. The taskshaper is a a hybrid class with all kinds of proficiencies and skills.

Build a New World with Open Design’s Midgard Project

January 9th, 2011 by Ed Grabianowski

What if dozens of designers all contributed to the creation of a new RPG campaign setting, each one lovingly crafting detail and depth into their part of the world? What if the creation of that world was overseen by award-winning editors with decades of RPG design and world-building experience between them? And what if you [...]

Hex Up Your Campaign with Advanced Options: Witches’ Hexes

January 6th, 2011 by DungeonGrrrl

Advanced Options: Witches’ Hexes from Super Genius Games is designed to focus on the one unique element of the witch class, hexes. It offers new hexes at every power level, and does a great job of expanding a witch character’s options, without boosting power level or introducing a lot of complex new rules.

Witches’ Brew Teaches Witchy Ways

January 6th, 2011 by Billy Gibbs

Being one of the most recent Pathfinder classes, the witch does not have as much support as the core classes. In an attempt to rectify this, Open Design has published The Witch’s Brew, a collection of feats and character construction tips. The Witch’s Brew offers a lot for a new witch player, and opens up [...]

Genius Guide to Templars Bridges the Gap Between Paladin and Cleric

January 3rd, 2011 by DungeonGrrrl

Who guards the temples of lawful evil and chaotic good gods in a Pathfinder campaign? No one from the core rules seems suited to the job. Enter The Genius Guide to the Templar, an 11-page Pathfinder-compatible PDF just released by long-time Pathfinder supporter Super Genius Games.

Introducing Robot Viking’s New Grrrl of Mystery

January 3rd, 2011 by Ed Grabianowski

When I said I didn’t have any grandiose plans for Robot Viking in 2011, I meant it. But shortly after the changing of the year, in the deep hours of the night, I received a mysterious message, and within the span of a few hours, arrangements had been made. The result: our newest contributing writer, [...]

The Faerie Ring: Prelude Promises a Visit to a Dangerous, Beautiful World

December 27th, 2010 by Ed Grabianowski

The Faerie Ring: Along the Twisting Way is a new line of Pathfinder/3.5 guides to the world of fey creatures by Zombie Sky Press. It will attempt to redefine the fey within D&D as alien, mysterious and deadly beings, and Prelude sets the stage.

Obsidian Shuriken Monks Inhabit Abbey of the Golden Sparrow

December 23rd, 2010 by Billy Gibbs

Today I’ll be reviewing the Abbey of the Golden Sparrow by Tricky Owlbear Publishing. This is the first of their locale supplements, a product that focuses on a location designed to fit into any setting, rather than a simple list of feats. I really like this idea, because it gives the GM in a hurry [...]

Tales of the Old Margreve Brings Eastern European Folklore to Pathfinder

December 22nd, 2010 by Ed Grabianowski

A lot of fantasy fiction and gaming material is decidedly English in origin. Open Design’s Tales of the Old Margreve wraps its adventures around Eastern Europe’s folk tales and mythology instead, giving Pathfinder characters a dark, mysterious fey playground that will carry them from level one to 10.

101 5th Level Spells, Part 2: Cleric/Bard/Druids Rejoice!

December 15th, 2010 by Billy Gibbs

After a break of far too long, here’s the Cleric, Druid, and Bard portion of Rite Publishing’s 101 5th Level Spells for 3.5/Pathfinder D&D (read part 1 here).