Enjoying the Local Knightlife, Part 2

February 3rd, 2010 by Ryk Perry

Ryk Perry’s continuing series on playing realistic knights in fantasy RPG campaigns picks up with part 2. Now that we’ve learned about the economic realities of knighthood, what fun things could a knight character do? Ryk has some suggestions, along with a few new powers for mounted combat in D&D 4E.

If It Was a Non-Combat Encounter, Why Did You Use Orcs?

May 6th, 2009 by Ed Grabianowski

Orcs. Are they doomed to forever serve as D&D middle-management? They lack the majesty of dragons, the manipulations of drow and the raw creepiness of illithids, yet they’re a cut above goblins and kobolds. Whenever they try to carve out a small slice of the world to survive in, they end up getting slaughtered by [...]

DIY Gaming: Make Your Own Status Tokens

April 6th, 2009 by Ed Grabianowski

A lot of the games we play have ongoing status effects that are easier to track when you can mark the units on the table in some way. There are some great products out there that serve this purpose, but they can get expensive. Here’s a way to make about 100 status tokens for virtually [...]

PHB2 Class Review: Warden is the Ultimate Shapeshifter Tank

March 25th, 2009 by Ed Grabianowski

There’s something pretty awesome about wading nonchalantly into a thicket of hobgoblins, taking the best they can dish out, turning into a tree and whomping the crap out of them…grinning the whole time. That’s what the warden is made for.