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	<title>Robot Viking &#187; 4e</title>
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		<title>Shadowfell Set is a Dark World in a Box</title>
		<link>http://www.robotviking.com/2011/05/04/shadowfell-set-is-a-dark-world-in-a-box/</link>
		<comments>http://www.robotviking.com/2011/05/04/shadowfell-set-is-a-dark-world-in-a-box/#comments</comments>
		<pubDate>Wed, 04 May 2011 21:01:26 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[boxed set]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[shadowfell]]></category>
		<category><![CDATA[wizards of the coast]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=3910</guid>
		<description><![CDATA[The Shadowfell boxed set is wrought with gloom, wracked with despair, fraught with a poster map and laden with creature tokens. All that makes for an excellent way to lead your PCs onto a path of horror and tribulation. Shadowfell succeeds in so many places where Heroes of Shadow failed. It&#8217;s not just another stream [...]
Related posts:<ol>
<li><a href='http://www.robotviking.com/2011/04/12/heroes-of-shadow-predictably-dark/' rel='bookmark' title='Heroes of Shadow Predictably Dark'>Heroes of Shadow Predictably Dark</a></li>
<li><a href='http://www.robotviking.com/2010/08/06/first-look-inside-the-gamma-world-box/' rel='bookmark' title='First Look Inside the Gamma World Box'>First Look Inside the Gamma World Box</a></li>
<li><a href='http://www.robotviking.com/2010/06/17/dark-sun-goes-back-to-and-beyond-its-roots/' rel='bookmark' title='Dark Sun Goes Back to, and Beyond, Its Roots'>Dark Sun Goes Back to, and Beyond, Its Roots</a></li>
</ol>]]></description>
		<wfw:commentRss>http://www.robotviking.com/2011/05/04/shadowfell-set-is-a-dark-world-in-a-box/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Enjoying the Local Knightlife, Part 2</title>
		<link>http://www.robotviking.com/2010/02/03/enjoying-the-local-knightlife-part-2/</link>
		<comments>http://www.robotviking.com/2010/02/03/enjoying-the-local-knightlife-part-2/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 20:14:21 +0000</pubDate>
		<dc:creator>Ryk Perry</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[knights]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=2005</guid>
		<description><![CDATA[Ryk Perry&#8217;s continuing series on playing realistic knights in fantasy RPG campaigns picks up with part 2. Now that we&#8217;ve learned about the economic realities of knighthood, what fun things could a knight character do? Ryk has some suggestions, along with a few new powers for mounted combat in D&#38;D 4E. In most of the [...]
Related posts:<ol>
<li><a href='http://www.robotviking.com/2011/07/26/musings-on-wizards-of-the-coast-dd-and-failure-part-2/' rel='bookmark' title='Musings on Wizards of the Coast, D&amp;D and Failure, Part 2'>Musings on Wizards of the Coast, D&#038;D and Failure, Part 2</a></li>
<li><a href='http://www.robotviking.com/2011/07/21/musings-on-wizards-of-the-coast-dd-and-failure/' rel='bookmark' title='Musings on Wizards of the Coast, D&amp;D and Failure, Part 1'>Musings on Wizards of the Coast, D&#038;D and Failure, Part 1</a></li>
<li><a href='http://www.robotviking.com/2010/12/15/101-5th-level-spells-part-2-clericbarddruids-rejoice/' rel='bookmark' title='101 5th Level Spells, Part 2: Cleric/Bard/Druids Rejoice!'>101 5th Level Spells, Part 2: Cleric/Bard/Druids Rejoice!</a></li>
</ol>]]></description>
		<wfw:commentRss>http://www.robotviking.com/2010/02/03/enjoying-the-local-knightlife-part-2/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>If It Was a Non-Combat Encounter, Why Did You Use Orcs?</title>
		<link>http://www.robotviking.com/2009/05/06/if-it-was-a-non-combat-encounter-why-did-you-use-orcs/</link>
		<comments>http://www.robotviking.com/2009/05/06/if-it-was-a-non-combat-encounter-why-did-you-use-orcs/#comments</comments>
		<pubDate>Wed, 06 May 2009 15:51:00 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[orcs]]></category>
		<category><![CDATA[templates]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=1028</guid>
		<description><![CDATA[Orcs. Are they doomed to forever serve as D&#38;D middle-management? They lack the majesty of dragons, the manipulations of drow and the raw creepiness of illithids, yet they&#8217;re a cut above goblins and kobolds. Whenever they try to carve out a small slice of the world to survive in, they end up getting slaughtered by [...]
Related posts:<ol>
<li><a href='http://www.robotviking.com/2012/01/12/rpg-attack-simplifies-the-processing-of-analyzing-rpg-combat-data/' rel='bookmark' title='RPG Attack Simplifies the Process of Analyzing RPG Combat Data'>RPG Attack Simplifies the Process of Analyzing RPG Combat Data</a></li>
<li><a href='http://www.robotviking.com/2011/03/02/streamlining-mass-combat-in-4e-with-throngs-and-squads/' rel='bookmark' title='Streamlining Mass Combat in 4E with Throngs and Squads'>Streamlining Mass Combat in 4E with Throngs and Squads</a></li>
<li><a href='http://www.robotviking.com/2010/04/06/megaminions-a-new-combat-option-for-4e-dms/' rel='bookmark' title='MegaMinions &#8212; a New Combat Option for 4E DMs'>MegaMinions &#8212; a New Combat Option for 4E DMs</a></li>
</ol>]]></description>
		<wfw:commentRss>http://www.robotviking.com/2009/05/06/if-it-was-a-non-combat-encounter-why-did-you-use-orcs/feed/</wfw:commentRss>
		<slash:comments>81</slash:comments>
		</item>
		<item>
		<title>DIY Gaming: Make Your Own Status Tokens</title>
		<link>http://www.robotviking.com/2009/04/06/diy-gaming-make-your-own-status-tokens/</link>
		<comments>http://www.robotviking.com/2009/04/06/diy-gaming-make-your-own-status-tokens/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 16:22:19 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[diy gaming]]></category>
		<category><![CDATA[gaming accessories]]></category>
		<category><![CDATA[status tokens]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=755</guid>
		<description><![CDATA[A lot of the games we play have ongoing status effects that are easier to track when you can mark the units on the table in some way. There are some great products out there that serve this purpose, but they can get expensive. Here&#8217;s a way to make about 100 status tokens for virtually [...]
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<li><a href='http://www.robotviking.com/2011/05/26/printable-4e-status-markers-solve-many-problems/' rel='bookmark' title='Printable 4E Status Markers Solve Many Problems'>Printable 4E Status Markers Solve Many Problems</a></li>
<li><a href='http://www.robotviking.com/2010/07/01/make-your-own-oblivion-moss-and-mossling-minions/' rel='bookmark' title='Make Your Own Oblivion Moss and Mossling Minions'>Make Your Own Oblivion Moss and Mossling Minions</a></li>
</ol>]]></description>
		<wfw:commentRss>http://www.robotviking.com/2009/04/06/diy-gaming-make-your-own-status-tokens/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>PHB2 Class Review: Warden is the Ultimate Shapeshifter Tank</title>
		<link>http://www.robotviking.com/2009/03/25/phb2-class-review-warden-is-the-ultimate-shapeshifter-tank/</link>
		<comments>http://www.robotviking.com/2009/03/25/phb2-class-review-warden-is-the-ultimate-shapeshifter-tank/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 16:14:08 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[phb2]]></category>
		<category><![CDATA[warden]]></category>
		<category><![CDATA[wizards of the coast]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=719</guid>
		<description><![CDATA[There&#8217;s something pretty awesome about wading nonchalantly into a thicket of hobgoblins, taking the best they can dish out, turning into a tree and whomping the crap out of them&#8230;grinning the whole time. That&#8217;s what the warden is made for. If you&#8217;ve played any MMORPGs, you&#8217;re probably familiar with the &#8220;tank&#8221; archetype &#8211; a character [...]
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<li><a href='http://www.robotviking.com/2009/04/07/phb2-class-review-barbarian-lets-you-find-your-inner-conan/' rel='bookmark' title='PHB2 Class Review: Barbarian Lets You Find Your Inner Conan'>PHB2 Class Review: Barbarian Lets You Find Your Inner Conan</a></li>
<li><a href='http://www.robotviking.com/2009/03/27/phb2-class-review-the-avenger-is-a-holy-assassin/' rel='bookmark' title='PHB2 Class Review: the Avenger is a Holy Assassin'>PHB2 Class Review: the Avenger is a Holy Assassin</a></li>
</ol>]]></description>
		<wfw:commentRss>http://www.robotviking.com/2009/03/25/phb2-class-review-warden-is-the-ultimate-shapeshifter-tank/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
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