Brazer Bulletin: A Two Year Wait

August 29th, 2012 by Dale McCoy

I hope your GenCon was good. This week I would like to talk about a piece of gamer news that caught my attention at GenCon: D&DNext is going to take two years to playtest.

My 2012 Ennies Picks

July 20th, 2012 by Dale McCoy

Good day everyone. By now you’ve heard that the Ennies Nominees have been announced. Before voting begins, I would like to offer my personal picks that I will be voting for.

Brazer Bulletin: A Lack of Information Can Kill You

May 21st, 2012 by Ed Grabianowski

Long time J. Michael Straczynski fans will recognize the title of this article’s quote as from the 3rd season of Babylon 5. A lack of information can cause shadow ships to kill your fleet. And it can also cause an RPG publisher to go under.

Brazer Bulletin: My Hopes for DnDNext

February 24th, 2012 by Dale McCoy

I’ve been following the development of DnDNext with intense curiosity. I really like where it is going. I think the designers are making quality choices and I hope the feedback that they are getting is influencing their design decisions. I would like to share my own hopes for DnDNext; things that would be helpful for [...]

Brazer Bulletin: Strangers in a Shadow Land

February 15th, 2012 by Dale McCoy

As the Book of Beasts: Monsters of the Shadow Plane is hitting store shelves, I would like to talk about what kind of adventures you can expect from the Shadowsfall setting. The bulk of the Free RPG Day adventure, Shadowsfall: Temple of Orcus, was finished over the weekend, and I’m now about to move onto [...]

Brazer Bulletin: Some Things I Wish Every Artist Did

February 6th, 2012 by Dale McCoy

As an RPG publisher, I tend to be constantly on the lookout for new artists. I troll deviantart’s service forums and DriveThruRPG’s stock art section at least once a week. I look at every gallery emailed to me by artists. Heck, I even go to RPG.net’s artist section from time to time. I’ve seen some [...]

Brazer Bulletin: So…What’s Next?

January 11th, 2012 by Dale McCoy

Happy New Year everyone. Anything insteresting happen so far this year? Any big announcements?

Brazer Bulletin — Kickstarter

December 14th, 2011 by Dale McCoy

If you have never heard of Kickstarter let me acquaint you. The basic idea behind the site is that there are a lot of good ideas out there that never get the necessary funding to realize their idea. Unlike Jodie Foster did in Contact, the people that pitch their ideas on Kickstarter do not need [...]

Brazer Bulletin — Holiday Reading

November 22nd, 2011 by Dale McCoy

Thanksgiving is this week and I’m leaving soon for a long weekend with my family. In my down time, I plan on doing some reading. I thought I would share with you the Jon Brazer Enterpises Thanksgiving reading list.

Brazer Bulletin — Wizards Good, Paizo Bad?

November 9th, 2011 by Ed Grabianowski

I read Gary Ray’s Quest for Fun blog frequently. I find his insights into the world of the game store very insightful. Last month I was reading one of his posts (Adventure is Key) and it brought into crystal clarity a number of ideas that I had in my mind. It made me change a [...]

Brazer Bulletin: Munchkin Your Health

October 27th, 2011 by Ed Grabianowski

I’m going to step back for a minute from being a publisher and just be a fellow gamer. February of this year my doctor told me that I was pre-diabetic. Thanks to my wonderful girlfriend, I’ve managed to beat it and have lost about 40 pounds of weight. About a month ago, my doctor told [...]

Brazer Bulletin: Publisher Boycotts Make No Sense

October 19th, 2011 by Dale McCoy

Two weeks ago Barns & Noble announced they were no longer buying DC comics because the Kindle got a good deal with the Watchmen eBook. Then last week Books-a-Million announced they are joining the boycott. My first reaction was, “Books-A-Million is still alive? I thought they were dead.” Seriously, the only thing I can think [...]

RPGs and the Free Economy

October 12th, 2011 by Dale McCoy

Gamers tend to be a tech friendly group. This means a game company needs to use all the tools the internet has to offer to best promote their company. Having a website or blog is the bare minimum. Social networks like Facebook, Twitter and Google+ are also highly important. However, a game company needs to [...]

What Would It Take For 5E To Be a Success?

September 28th, 2011 by Dale McCoy

I don’t even have to say its name and you know what I am talking about. Rumors of 5E have been hotly circulating since Mearls announced that Monte Cook is taking over his column. That’s a pretty huge announcement in my opinion. A company that is known for laying off higher paid staff does not [...]