Which is Better, Damage Resistance or “+1 or Better To Hit”?

There’s a lot of back and forth on the question of damage resistance and the role of magic weapons in D&D. Many players are opposed to the antiquated +1 or better to hit mechanic. How can the damage rules provide an underlying mechanical skeleton that describes the physics of the game world without bogging the game down with unhittable monsters or unworkable complexity? Continue reading