You have to love it when two things you really enjoy mesh together perfectly. In this case, those two things are”D&D” and “getting stuff for free.”
I decided to enter Paizo’s RPG Superstar for the first time this year, adapting an old artifact used in my 3.5 campaign into a wondrous item. It didn’t go all that well.
It’s been almost three years since Wizards of the Coast pulled all ebook versions of their RPG products from virtual shelves, and there’s no sign that they’re coming back. In the meantime, they’ve developed the Virtual Table, a way to play 4E D&D online. They’re heading in the wrong direction. Here’s why.
Whether you’re playing in a forum or email campaign and want to track your Pathfinder character online, or just prefer a clear, easy to use character sheet to run on your laptop at the game table, DPS 2.0 will do the trick.
Creating magic items can be complicated business. I’m not just talking about within the game world, where you have to research for 15 days, find a dragon spleen and a diamond worth at least 500,000 gp. For DMs, it can be a maze of DCs, creation costs, caster levels, item slots and other confusing details. [...]
What would an RPG character from a modern background look like in a traditional fantasy RPG campaign? Super Genius Games takes a stab at answering that question with the investigator class and three archetypes.
There’s a lot going on in Paizo-land these days. They’ve already announced a new MMORPG, and now comic book publisher Dynamite has licensed Pathfinder to produce a comic book. And that’s not all.
This pathfinder supplement is intended for use with Rite Publishing’s Coliseum Morpheuon high-level campaign setting. It details an odd, seemingly insignificant character, an elderly goblin who carries the dead away from the Khan’s fighting arena in the Plane of Dreams.
This week, Paizo announced that they’ve licensed their Pathfinder RPG to a company called Goblinworks, with plans to produce a MMORPG. This wouldn’t seem like big news, with the MMORPG so glutted that most games that aren’t called World of Warcraft are actually free to play. But there was a key word, easily overlooked, in [...]
What if you were the champion of a god, constantly sent on deific errands at the bidding of an angelic messenger? And what if you didn’t really worship that god, but regretted with every fiber of your being the day you begged her for help, binding your fate to her forever after? That would kind [...]
Paizo has packaged the basic rules for the Pathfinder RPG into an easy to use box that comes with everything a D&D newbie needs to play. We took it for a serious test drive to find out how well it introduces game concepts, how fun it is to play and if the introductory adventure works [...]
Open Design’s Divine Favor series of Pathfinder supplements serves as a set of player’s option books and optimization guides for paladins, clerics, druids and oracles. They’re fairly straightforward splatbooks with some cool ideas and a few powerful feats and spells that DMs may have to keep an eye on for balance purposes (and if there [...]
Howard Andrew Jones’ Plague of Shadows is a solid entry in the “what happens to adventurers in their twilight years?” sub-genre of fantasy. The elf Elyana used to wander the world with her doughty companions, slaying evil wizards and malicious dragons. As the years passed, some friends died, others got old, and some treaded less [...]
Earlier this week I released my first product that included Hero Lab support: Book of Magic: Signature Spells 1. If you don’t know what Hero Lab is, it’s a character building program for many of the major game systems. Pathfinder, D&D (both 3.5 and 4E), Mutants and Masterminds 2E and 3E, nWoD, Savage World and [...]