Gamma World’s Big Awesome Secret

June 25th, 2010 by Ed Grabianowski

Ok, it’s not actually a secret, since Gamma World playtests have been discussed publicly and Rich Baker has blogged specifically about it. But it’s still awesome. What could possibly get me more excited about Gamma World than I already was?

The Encountered Gives Alpha Omega a Trove of Freaky Creatures

May 5th, 2009 by Ed Grabianowski

What’s an RPG without a creature catalog? A few slices short of a loaf, I say. My favorite sourcebooks have always been the bestiaries, and The Encountered serves up a healthy dose of weird to mix into your post-apocalyptic Alpha Omega campaign.

Alpha Omega: a Unique Vision of a Bizarre and Fascinating Future

April 30th, 2009 by Ed Grabianowski

Almost 300 years from now, Earth will still tremble with the reverberations of a cosmic war. Fortresslike city-states dot the wastelands, which are stalked by hideous mutants and shambling horrors that look suspiciously like undead. In Mind Storm Labs’ RPG Alpha Omega, the world is a terrifying place, but you just might be bad-ass enough [...]