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	<title>Robot Viking &#187; Promethean: the Created</title>
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		<title>Wood Ingham On the Art and Tragedy of Game Design</title>
		<link>http://www.robotviking.com/2009/05/27/wood-ingham-on-the-art-and-tragedy-of-game-design/</link>
		<comments>http://www.robotviking.com/2009/05/27/wood-ingham-on-the-art-and-tragedy-of-game-design/#comments</comments>
		<pubDate>Wed, 27 May 2009 16:14:59 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[Changeling: the Lost]]></category>
		<category><![CDATA[hunter: the vigil]]></category>
		<category><![CDATA[msg(tm)]]></category>
		<category><![CDATA[Promethean: the Created]]></category>
		<category><![CDATA[vampire: the requiem]]></category>
		<category><![CDATA[white wolf]]></category>
		<category><![CDATA[wood ingham]]></category>
		<category><![CDATA[world of darkness]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=1156</guid>
		<description><![CDATA[If you look carefully through the comment threads that accompany some of the reviews of White Wolf RPG supplements here at Robot Viking, you might notice that one of the authors frequently stops in to join the discussion. That author is none other than Wood Ingham, freelance game designer, contributor to many White Wolf games, [...]
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