Everything You Ever Wanted To Know About Robot Viking

May 6th, 2009 by Ed Grabianowski

The results of the Robot Viking reader survey are in. There was a lot eye-opening information to be gleaned from the responses (and some info that was pretty much what I expected). We got some great comments, too, so I thought I’d share a little of the behind-the-scenes action and answer a few questions. Plus, [...]

Take the Robot Viking Reader Survey, Win Some Stuff

April 30th, 2009 by Ed Grabianowski

In the interest of making Robot Viking a better gaming site (and gleaning some useful info about our readers), we’ve put together a brief reader survey. It’s quick, doesn’t ask for personal info, and at the end you can optionally enter your email address. Next week, there will be a random drawing of all the [...]

Project: Death Race Update – Making Games Is Hard

February 13th, 2009 by Ed Grabianowski

We’ve been hard at work here at Robot Viking HQ deveoping the first Robot Viking original game. We were hoping to have the alpha rules for Project: Death Race posted this week. So why is it taking so long? ‘Cause this game design stuff is harder than it looks.

10 Questions To Ask Your Characters

February 3rd, 2009 by Ed Grabianowski

Alignment has always been an imperfect way to determine how a character in an RPG makes moral choices and reacts to various situations. Plus, we can’t all be expert improvisational actors. These ten questions will help give you some concrete ways to consider ahead of time how your character might react to common in-game events.

Slipstream Brings Space Pulp to Savage Worlds RPG

January 27th, 2009 by Ed Grabianowski

Strap on your rocket packs and whip out your ray guns – the Slipstream setting for Pinnacle’s Savage Worlds RPG brings pulp science-fiction excitement with both blasters blazin’. If you’re wondering why characters can breath in space, just repeat to yourself, “It’s just a game, I should really just relax.”

Project: Death Race – a Robot Viking Original Game

January 21st, 2009 by Ed Grabianowski

The editors at Robot Viking are hard at work on the first original Robot Viking game, a tactical game of automotive combat using Matchbox/Hot Wheels scale cars. Project: Death Race is intended to be a fast-paced, exciting game that allows players to perform the types of insane stunts usually reserved for Hollywood car chases. Robot [...]

The Robot Viking Community

January 15th, 2009 by Ed Grabianowski

With the grand opening under our belts, I just wanted to say thanks to all our new visitors. We have some pretty fun plans in store for Robot Viking, and we want our readers to be a big part of them. I think the Robot Viking himself put it best earlier today, when he said, [...]

Welcome to Robot Viking!

January 7th, 2009 by Ed Grabianowski

I am proud to introduce Robot Viking, a new blog focused on tabletop gaming. From old standbys like Magic: the Gathering, Dungeons & Dragons or HeroClix, to newer games like Monsterpocalypse or slightly obscure RPGs like CthulhuTech, we’ll offer reviews, strategy guides and exclusive previews of upcoming releases.