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	<title>Robot Viking &#187; RPG</title>
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	<link>http://www.robotviking.com</link>
	<description>Gaming</description>
	<lastBuildDate>Tue, 07 Feb 2012 21:48:47 +0000</lastBuildDate>
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		<title>This is What Playing D&amp;D Looked Like in 1981</title>
		<link>http://www.robotviking.com/2012/02/07/this-is-what-playing-dd-looked-like-in-1981/</link>
		<comments>http://www.robotviking.com/2012/02/07/this-is-what-playing-dd-looked-like-in-1981/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 21:48:47 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[archival footage]]></category>
		<category><![CDATA[d&d]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4858</guid>
		<description><![CDATA[In the 1980s, there wasn&#8217;t a video camera in every phone, or a hi-def pocket camera in every household. That makes this Super 8 footage of some kids playing D&#38;D in New Hampshire in 1981 pretty rare. The film was shot by Ethan Gilsdorf, and he posted it at Wired&#8217;s Geekdad earlier this week. There&#8217;s [...]
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<li><a href='http://www.robotviking.com/2011/05/06/playing-magic-the-gathering-as-an-rpg/' rel='bookmark' title='Playing Magic: the Gathering as an RPG'>Playing Magic: the Gathering as an RPG</a></li>
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</ol>]]></description>
		<wfw:commentRss>http://www.robotviking.com/2012/02/07/this-is-what-playing-dd-looked-like-in-1981/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brazer Bulletin: Some Things I Wish Every Artist Did</title>
		<link>http://www.robotviking.com/2012/02/06/brazer-bulletin-some-things-i-wish-every-artist-did/</link>
		<comments>http://www.robotviking.com/2012/02/06/brazer-bulletin-some-things-i-wish-every-artist-did/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 22:04:39 +0000</pubDate>
		<dc:creator>Dale McCoy</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[brazer bulletin]]></category>
		<category><![CDATA[deviantart]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[jon brazer enterprises]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4856</guid>
		<description><![CDATA[As an RPG publisher, I tend to be constantly on the lookout for new artists. I troll deviantart’s service forums and DriveThruRPG’s stock art section at least once a week. I look at every gallery emailed to me by artists. Heck, I even go to RPG.net’s artist section from time to time. I’ve seen some [...]
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<li><a href='http://www.robotviking.com/2011/09/22/brazer-bulletin-a-sign-of-things-to-come/' rel='bookmark' title='Brazer Bulletin &#8212; A Sign of Things To Come'>Brazer Bulletin &#8212; A Sign of Things To Come</a></li>
<li><a href='http://www.robotviking.com/2011/09/01/brazer-bulletin-not-burning-yourself-out/' rel='bookmark' title='Brazer Bulletin &#8212; Not Burning Yourself Out'>Brazer Bulletin &#8212; Not Burning Yourself Out</a></li>
</ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Grab an Issue of Kobold Quarterly for Free</title>
		<link>http://www.robotviking.com/2012/02/03/grab-an-issue-of-kobold-quarterly-for-free/</link>
		<comments>http://www.robotviking.com/2012/02/03/grab-an-issue-of-kobold-quarterly-for-free/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 23:56:48 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[3.5]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[free stuff]]></category>
		<category><![CDATA[kobold quarterly]]></category>
		<category><![CDATA[open design]]></category>
		<category><![CDATA[paizo]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[wizards of the coast]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4851</guid>
		<description><![CDATA[You have to love it when two things you really enjoy mesh together perfectly. In this case, those two things are&#8221;D&#38;D&#8221; and &#8220;getting stuff for free.&#8221; Until Feb. 14, Open Design is giving away pdf copies of Kobold Quarterly #14. Totally free. Just follow that link and enter the coupon code KoboldWelcome at checkout and [...]
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<li><a href='http://www.robotviking.com/2011/02/01/get-kobold-quarterly-11-for-free-right-now/' rel='bookmark' title='Get Kobold Quarterly 11 for Free Right Now'>Get Kobold Quarterly 11 for Free Right Now</a></li>
<li><a href='http://www.robotviking.com/2010/11/24/kobold-quarterlys-fall-2010-issue-filled-with-dd-delights/' rel='bookmark' title='Kobold Quarterly&#8217;s Fall 2010 Issue Filled with D&amp;D Delights'>Kobold Quarterly&#8217;s Fall 2010 Issue Filled with D&#038;D Delights</a></li>
<li><a href='http://www.robotviking.com/2009/06/17/kobold-ecologies-details-a-dozen-monsters-in-depth/' rel='bookmark' title='&lt;i&gt;Kobold Ecologies Vol. 1&lt;/i&gt; Details a Dozen Monsters In Depth'><i>Kobold Ecologies Vol. 1</i> Details a Dozen Monsters In Depth</a></li>
</ol>]]></description>
		<wfw:commentRss>http://www.robotviking.com/2012/02/03/grab-an-issue-of-kobold-quarterly-for-free/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What if Dungeons &amp; Dragons was a Metal Band?</title>
		<link>http://www.robotviking.com/2012/02/03/what-if-dungeons-dragons-was-a-metal-band/</link>
		<comments>http://www.robotviking.com/2012/02/03/what-if-dungeons-dragons-was-a-metal-band/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 15:20:33 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[d&d: behind the music]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[metal]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4848</guid>
		<description><![CDATA[What would the world be like if D&#38;D was a metal band instead of a game? Over at Jeff&#8217;s Gameblog, Jeff spends some time talking about Dungeons &#38; Dragons, how he discovered it, what it meant to him and his friends as a kid, and how he feels about the changes through the years. Except [...]
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<li><a href='http://www.robotviking.com/2010/03/31/umlaut-game-of-metal/' rel='bookmark' title='Umläut: Game of Metal &#8212; Shred Your Way to Victory'>Umläut: Game of Metal &#8212; Shred Your Way to Victory</a></li>
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</ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Treatise on Active Defenses in RPG Combat</title>
		<link>http://www.robotviking.com/2012/02/02/a-treatise-on-active-defenses-in-rpg-combat/</link>
		<comments>http://www.robotviking.com/2012/02/02/a-treatise-on-active-defenses-in-rpg-combat/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 19:11:49 +0000</pubDate>
		<dc:creator>Ryk Perry</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[3.5]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[5e]]></category>
		<category><![CDATA[active defenses]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[d&d next]]></category>
		<category><![CDATA[fantasy]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4844</guid>
		<description><![CDATA[Sometimes you want to do more than just stand around and let your armor take the hits in combat. Can the newest edition of D&#38;D accommodate active defenses? 4E created an elegant mechanic that allowed active defenses to be used easily, and that’s something I don’t want to see lost. So what are active defenses? [...]
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</ol>]]></description>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Critical!: Go Westerly is a Light (and Lighthearted) Fantasy RPG</title>
		<link>http://www.robotviking.com/2012/02/01/critical-go-westerly-is-a-light-and-lighthearted-fantasy-rpg/</link>
		<comments>http://www.robotviking.com/2012/02/01/critical-go-westerly-is-a-light-and-lighthearted-fantasy-rpg/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 00:24:51 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[comedy]]></category>
		<category><![CDATA[critical!: go westerly]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[firestorm ink]]></category>
		<category><![CDATA[humor]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4840</guid>
		<description><![CDATA[If your gaming group is more interested in getting together once a week to drink beer and tell off-color jokes than going on deadly serious plane-altering missions, Critical!: Go Westerly just might be the perfect RPG for you. The GM is called the Bartender, and all characters have an AC score: Alcohol Content. Add a [...]
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</ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>D&amp;D Experience Seminars Look Ahead to the Next Edition</title>
		<link>http://www.robotviking.com/2012/01/31/dd-experience-seminars-look-ahead-to-the-next-edition/</link>
		<comments>http://www.robotviking.com/2012/01/31/dd-experience-seminars-look-ahead-to-the-next-edition/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 21:12:03 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[d&d experience]]></category>
		<category><![CDATA[d&d next]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[jeremy crawford]]></category>
		<category><![CDATA[mike mearls]]></category>
		<category><![CDATA[monte cook]]></category>
		<category><![CDATA[seminar]]></category>
		<category><![CDATA[wizards of the coast]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4835</guid>
		<description><![CDATA[D&#38;D Experience, a D&#38;D-centric game con held in Indiana, happened this past weekend. In a series of seminars, an assortment of Wizards of the Coast creative people illuminated the future of D&#38;D for those of us who have been eagerly hanging on every word they&#8217;ve released about the secretive project. Here&#8217;s a brief analysis. My [...]
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</ol>]]></description>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>A Table of 100 Random Weather Conditions for Your RPG</title>
		<link>http://www.robotviking.com/2012/01/27/a-table-of-100-random-weather-conditions-for-your-rpg/</link>
		<comments>http://www.robotviking.com/2012/01/27/a-table-of-100-random-weather-conditions-for-your-rpg/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 19:53:10 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[random table]]></category>
		<category><![CDATA[weather]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4826</guid>
		<description><![CDATA[Your players and NPCs won&#8217;t need a weatherman to know which way the wind blows with this handy table of 100 random weather conditions. I think weather is overlooked very often in RPGs, and that&#8217;s a big mistake. Consider how much of an effect the day&#8217;s weather has on your mood and your actions in [...]
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</ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Robot Viking&#8217;s (Failed) Entry for RPG Superstar 2012</title>
		<link>http://www.robotviking.com/2012/01/27/robot-vikings-failed-entry-for-rpg-superstar-2012/</link>
		<comments>http://www.robotviking.com/2012/01/27/robot-vikings-failed-entry-for-rpg-superstar-2012/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 17:19:41 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[paizo]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[rpg superstar]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4816</guid>
		<description><![CDATA[I decided to enter Paizo&#8217;s RPG Superstar for the first time this year, adapting an old artifact used in my 3.5 campaign into a wondrous item. It didn&#8217;t go all that well. Here&#8217;s the item I entered: Lich&#8217;s Heart Amulet Aura strong necromancy; CL 13th Slot neck; Price 90,000 gp; Weight &#8211; Description This filigreed [...]
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</ol>]]></description>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Which is Better, Damage Resistance or &#8220;+1 or Better To Hit&#8221;?</title>
		<link>http://www.robotviking.com/2012/01/26/which-is-better-damage-resistance-or-1-or-better-to-hit/</link>
		<comments>http://www.robotviking.com/2012/01/26/which-is-better-damage-resistance-or-1-or-better-to-hit/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 18:34:36 +0000</pubDate>
		<dc:creator>Ryk Perry</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[1E]]></category>
		<category><![CDATA[3.5]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[5e]]></category>
		<category><![CDATA[AD&D]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[damage resistance]]></category>
		<category><![CDATA[dndnext]]></category>
		<category><![CDATA[fantasy]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4811</guid>
		<description><![CDATA[There’s a lot of back and forth on the question of damage resistance and the role of magic weapons in D&#38;D. Many players are opposed to the antiquated +1 or better to hit mechanic. How can the damage rules provide an underlying mechanical skeleton that describes the physics of the game world without bogging the [...]
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</ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Old Homemade D&amp;D Modules Find a Home at Plagmada Archive</title>
		<link>http://www.robotviking.com/2012/01/25/old-homemade-dd-modules-find-a-home-at-plagmada-archive/</link>
		<comments>http://www.robotviking.com/2012/01/25/old-homemade-dd-modules-find-a-home-at-plagmada-archive/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 20:24:27 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[plagmada]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4805</guid>
		<description><![CDATA[Part of why we love gaming is nostalgia. You can indulge your yearning for the days of graph paper dungeons and self-illustrated adventures at Plagmada.org, an archive of, &#8220;manuscripts and drawings created to communicate a shared imaginative space.&#8221; I&#8217;d somehow managed to know nothing at all about Plagmada until earlier today, when Hal Weaver pointed [...]
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</ol>]]></description>
		<wfw:commentRss>http://www.robotviking.com/2012/01/25/old-homemade-dd-modules-find-a-home-at-plagmada-archive/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Why Wizards Needs PDFs Instead of a Virtual Table</title>
		<link>http://www.robotviking.com/2012/01/24/why-wizards-needs-pdfs-instead-of-a-virtual-table/</link>
		<comments>http://www.robotviking.com/2012/01/24/why-wizards-needs-pdfs-instead-of-a-virtual-table/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 23:20:14 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dndnext]]></category>
		<category><![CDATA[paizo]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[pdf]]></category>
		<category><![CDATA[wizards of the coast]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4797</guid>
		<description><![CDATA[It&#8217;s been almost three years since Wizards of the Coast pulled all ebook versions of their RPG products from virtual shelves, and there&#8217;s no sign that they&#8217;re coming back. In the meantime, they&#8217;ve developed the Virtual Table, a way to play 4E D&#38;D online. They&#8217;re heading in the wrong direction. Here&#8217;s why. Predicting the Future [...]
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<li><a href='http://www.robotviking.com/2011/07/26/musings-on-wizards-of-the-coast-dd-and-failure-part-2/' rel='bookmark' title='Musings on Wizards of the Coast, D&amp;D and Failure, Part 2'>Musings on Wizards of the Coast, D&#038;D and Failure, Part 2</a></li>
<li><a href='http://www.robotviking.com/2011/07/21/musings-on-wizards-of-the-coast-dd-and-failure/' rel='bookmark' title='Musings on Wizards of the Coast, D&amp;D and Failure, Part 1'>Musings on Wizards of the Coast, D&#038;D and Failure, Part 1</a></li>
</ol>]]></description>
		<wfw:commentRss>http://www.robotviking.com/2012/01/24/why-wizards-needs-pdfs-instead-of-a-virtual-table/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Premium 1st Edition D&amp;D Hardcover Reprints to Support Gygax Memorial</title>
		<link>http://www.robotviking.com/2012/01/20/premium-1st-edition-dd-hardcover-reprints-to-support-gygax-memorial/</link>
		<comments>http://www.robotviking.com/2012/01/20/premium-1st-edition-dd-hardcover-reprints-to-support-gygax-memorial/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 21:34:00 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[1st edition]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[gary gygax]]></category>
		<category><![CDATA[gygax memorial fund]]></category>
		<category><![CDATA[wizards of the coast]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4785</guid>
		<description><![CDATA[A limited print run of premium hardcover reprints of the 1st Edition D&#38;D books will be published by Wizards of the Coast in April. Some portion of the profits will assist the fund to create a statue in honor of D&#38;D co-creator Gary Gygax. News of the limited edition books appears to have been a [...]
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</ol>]]></description>
		<wfw:commentRss>http://www.robotviking.com/2012/01/20/premium-1st-edition-dd-hardcover-reprints-to-support-gygax-memorial/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>D&amp;D Online Links Eberron to Forgotten Realms Via Underdark</title>
		<link>http://www.robotviking.com/2012/01/19/dd-online-links-eberron-to-forgotten-realms-via-underdark/</link>
		<comments>http://www.robotviking.com/2012/01/19/dd-online-links-eberron-to-forgotten-realms-via-underdark/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 23:34:47 +0000</pubDate>
		<dc:creator>Ed Grabianowski</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[d&d online]]></category>
		<category><![CDATA[ddo]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[menace of the underdark]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.robotviking.com/?p=4781</guid>
		<description><![CDATA[Dungeons &#38; Dragons Online (DDO) has been free to play for more than two years now. Rather than a death knell, the end of monthly subscriber fees in 2009 turned out to be a brilliant decision that boosted the number of users and increased profits. How well are things going for DDO? They just announced [...]
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</ol>]]></description>
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		<slash:comments>6</slash:comments>
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