August 8th, 2012 by Ed Grabianowski
A few months ago, when Monte Cook split with Wizards of the Coast, he mentioned a new project that was in the pipeline. He opened the garage this week to let us see what he’s been working on — a far-future Earth RPG where ancient technology looks like magic, with a streamlined game system focused [...]
July 30th, 2012 by Ed Grabianowski
Take a 27-level dungeon with over 600 encounters, a huge chunk of which was designed by Monte Cook (and the rest by the talented crew of RPG veterans at Super Genius Games), add five related adventures with awesome names like Temple of the Black Goat, lay it all out on a website with extensive links [...]
July 20th, 2012 by Dale McCoy
Good day everyone. By now you’ve heard that the Ennies Nominees have been announced. Before voting begins, I would like to offer my personal picks that I will be voting for.
July 13th, 2012 by Ed Grabianowski
The Steam summer sale is ongoing, and I’ve already discovered one unplucked gem – Legend of Grimrock. It’s a great old-school RPG computer game, but better yet, it offers a brilliantly simple plot for a tabletop mega-dungeon crawl.
July 12th, 2012 by Ed Grabianowski
In a strange bit of cosmic symmetry (or just skillful marketing), Wizards of the Coast killed off their Virtual Table on the exact same day Paizo announced their own version of the “way to play tabletop RPGs online”, called Paizo Game Space.
July 10th, 2012 by Ed Grabianowski
Indie Blackbyrne Publishing has stepped up from their Dark Veil series of adventures and created an entire campaign setting. Age of Lords is set on a large continent with a long history. In the aftermath of an epic war, nations are embroiled in tense conspiracies and political intrigue. It’s available for both Pathfinder and 4E [...]
July 6th, 2012 by Ed Grabianowski
Bad things happen to characters in RPGs, and sometimes the results of those bad things can’t be adequately expressed with a mere diminishing of hit points. If you want to inflict more specific cruelties on your characters, or want to create some unpleasant damage in someone’s backstory, this table will let you find a range [...]
July 4th, 2012 by Ed Grabianowski
Open Design and Kobold Quarterly are trying to conquer the world. Two worlds, really, if you count Wolfgang Baur’s Midgard and Earth. You can help and win some gaming stuff in the process — a lot of of stuff if you happen to spend some time down south. Way down south.
Tags: 13th age, 3.5, 4th edition, age, d&d, fantasy, kobold quarterly, open design, pathfinder, RPG
Published by Ed Grabianowski on Jul 4, 2012 under
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July 3rd, 2012 by Ed Grabianowski
Gunpowder is an oddly polarizing force in fantasy RPGs. Personally, I think role-playing in the Age of Sail sounds awesome, and ship-to-ship combat just isn’t the same without cannons and flintlocks. If you’re into the Pathfinder gunslinger class, this short volume from Super Genius Games offers added detail, plus new feats and weapons.
June 29th, 2012 by Ed Grabianowski
You might be playing one of those spur-of-the-moment, DM is flying by the seat of her pants type of RPG sessions. Or maybe the players just headed for a totally different part of the map than the part you prepared. Next thing you know they’re strolling into a town, or a major port city, or [...]
June 27th, 2012 by Ed Grabianowski
Lots of exciting things in store for players of fantasy online RPGs, as D&D Online’s Menace of the Underdark expansion released this week, and Lord of the Rings Online continues to ramp up for the massive September Riders of Rohan expansion. Whether you love gaming in Eberron, Faerûn, or Middle Earth, you should be in [...]
Tags: d&d, d&d online, ddo, expansions, fantasy, lord of the rings online, lotro, menace of the underdark, mmorpg, Riders of Rohan, RPG
Published by Ed Grabianowski on Jun 27, 2012 under
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June 26th, 2012 by Ed Grabianowski
Nerdist, a website for nerds, has unveiled an ongoing series about a tam of LARPers called Realm of LARP. Check out the first episode below.
June 25th, 2012 by Ed Grabianowski
Actually, way more than 100 if you factor out all the possible combinations. If you need a weird alien race on a moment’s notice for your sci-fi RPG, this table offers 100 different traits divided into four categories: culture, physical, language and technology.
June 21st, 2012 by Ed Grabianowski
Iron GM’s competitive RPG events are insane fun, and they tour the country offering competition at all the biggest game cons. But what if you want to throw down an Iron GM challenge at your local game store? Or want to test your skills before you step up to the big leagues? Iron GM has [...]