Smallville RPG Wields Big Drama

September 3rd, 2010 by Ed Grabianowski

Margaret Weis Productions has a host of TV licenses in their stable of RPGs, from Battlestar Galactica to Leverage. These aren’t just generic systems with a layer of genre-colored paint slapped on — if the Smallville RPG is any indication, each MWP game is carefully designed to integrate the important themes and concepts that fans [...]

Exclusive Gamma World Unboxing Video

August 30th, 2010 by Ed Grabianowski

The official release date for the Gamma World boxed set is October 19, but it arrived on my doorstep last week. Here’s your chance to pry it open before the official unveiling at PAX.

Space Hulk: Death Angel — Tense Missions in Deadly Space

August 26th, 2010 by Ed Grabianowski

Fantasy Flight’s new Space Hulk: Death Angel card game pits your squad of space marines against a terrifying swarm of aliens inside an abandoned spaceship. All you have to do is make it to the control deck before the Genestealers tear your crew to pieces. Total milk run. Right?

Bid for Victory in Hunger Games: Training Days

August 24th, 2010 by Ed Grabianowski

The latest sensation sweeping the young adult best-seller lists is Suzanne Collins’ The Hunger Games. This is no twee, sparkly tripe, though. Wizkids’ Training Days game lets you step into the roles of post-apocalyptic teens prepping for their day in a one-on-one death arena.

Gen Con Heavy Gear Gallery

August 23rd, 2010 by Ed Grabianowski

Check out this gallery of stunningly detailed miniatures from Dream Pod 9′s Heavy Gear booth at Gen Con (you didn’t think I was done sharing Gen Con stuff, did you?).

Wizkids Planning Two New Star Trek Games

August 13th, 2010 by Ed Grabianowski

A revitalized Wizkids was at Gen Con last week showing off some new and upcoming games. Drawing the most attention were a pair of prototypes for two very different, very interesting Star Trek games planned for 2011 release.

Highlights from the D&D Gen Con Presentation

August 9th, 2010 by Ed Grabianowski

Let’s start the post-Gen Con reporting with the biggest news from the biggest company in gaming. Saturday morning, Wizards of the Coast devs gave a presentation outlining upcoming releases for D&D all the way into 2011. Gamma World, Ravenloft, rules changes, comic books, novels and more!

First Look Inside the Gamma World Box

August 6th, 2010 by Ed Grabianowski

There’s so much to see and do at Gen Con, and I have so much awesome news to share with the Vikings. Most of it will be dished out in heaping helpings over the next few weeks, but some things are too cool to wait. Want to see exactly what you’ll get when the Gamma [...]

Strike Force 7: the Other Half of the Battle

August 4th, 2010 by Ed Grabianowski

Strike Force 7 is a campaign setting for the Savage Worlds RPG that brings you all the stylized military action of an 80s cartoon in just over 100 pages. Plus, the author’s name is actually Savage. Do you really need a review at this point, or are you already convinced you need to get this?

Gear Most Heavy — the Dream Pod 9 Interview, Part 2

July 30th, 2010 by Ed Grabianowski

In part 2, our exclusive interview with the men in charge of Heavy Gear somehow gets even better, as they discuss the role of battle armor in real-world warfare and building an RPG world from the foundation of a wargame. Plus, they pitch a hypothetical Heavy Gear TV series, and to top it all off, [...]

Gear Most Heavy — the Dream Pod 9 Interview, Part 1

July 28th, 2010 by Ed Grabianowski

The head honchos at Dream Pod 9 talk up their top notch mecha wargame, Heavy Gear, discuss the anime origins of the giant battle robot genre, and reveal the company’s unexpected connection to the movie 300 in this amazing “virtual roundtable” interview. And this is only part 1.

Pilot a Koala Death Machine in Operation: Drop Bears Dive!

July 8th, 2010 by Ed Grabianowski

When you’re seeking an animal namesake for your war mech, cuddly koala bears are probably not the first critters that leap to mind. So how did Heavy Gear’s 08th Airborne Regiment end up with a bunch of mechs called Killer Koalas?

Heavy Gear: Military Mechs on a New Earth

July 8th, 2010 by Ed Grabianowski

If you’re anything like me, you can’t get enough of military mecha fighting sci-fi battles on distant worlds. Luckily for all of us, Heavy Gear offers a rich pseudohistorical backdrop for mech-on-mech warfare and a deep suite of tactical rules. This now classic game has plenty to please both wargamers and giant robot fans.

Gamma World’s Big Awesome Secret

June 25th, 2010 by Ed Grabianowski

Ok, it’s not actually a secret, since Gamma World playtests have been discussed publicly and Rich Baker has blogged specifically about it. But it’s still awesome. What could possibly get me more excited about Gamma World than I already was?