Classic Games: The Shadowrun Trading Card Game

February 21st, 2012 by Billy Gibbs

You’ve probably heard of Shadowrun, the cyberpunk/fantasy RPG created by the now defunct FASA Corporation. What you may not know is that in 1997 FASA also made a Shadowrun Trading Card Game. It didn’t take long to track down a sizable quantity of cards and start hacking, rigging, gunning and ‘running.

Review: Shadowrun 4th Edition 20th Anniversary Edition Core Rulebook

January 10th, 2012 by Ryk Perry

One of my long-time favorite RPGs is Shadowrun. While I have a bunch of stuff from the first and second editions and the core book from third, it seemed like a good idea to go with the current rules set so I splurged on the 20th anniversary edition. I am happy. Guns. Magic. Mayhem.

Practical Advice for the Prospective Shadowrun GM

October 24th, 2011 by Billy Gibbs

Shadowrun is a great game, but it has its idiosyncrasies. It’s not as internally rigid as D&D or other class based systems, which is a wonderful thing, but it also means the game can be utterly broken by crafty players. Here are some tips on running a campaign and reigning in some of the more [...]

Miniature of the Week — Massive Miniature Industrial Complex

April 25th, 2011 by Ed Grabianowski

This week’s MotW might make you question the veracity of the word “miniature” in this context. Courtesy of Robot Viking contributor Billy Gibbs is this insanely elaborate model of some kind of industrial structure. This is what happens when engineering students play RPGs.

Jordan Weisman Prepares To Unleash Nanovor

March 23rd, 2009 by Ed Grabianowski

Jordan Weisman has a strange habit of utterly revolutionizing the gaming industry in incredibly profitable ways. Since founding FASA, creating Battletech, founding Wizkids and basically creating the entire genre of collectible miniatures gaming, he’s been busily forming a new company. What’s he got cooking this time? Probably not what you expect.