Wizards of the Coast’s Star Wars RPG is going out in style with Unknown Regions, an old-school RPG book filled with monsters, traps, unexplored star systems and some powerful GM tools.
The era of Star Wars RPG era guides is over, which is probably a good idea, since they’ve already covered every conceivable time period in the Star Wars expanded universe. These new (well, newish) books offer a plethora of options for droid builders and droid characters, plus inside info on Star Wars military organizations, perfect [...]
The Rebellion Era Campaign Guide for the Star Wars RPG lets you play out all your childhood fantasies of helping Luke, Han and Leia defeat the forces of the oppressive Galactic Empire. When I finally got my hands on it, I had a certain, “It’s all been leading up to this,” feeling of excitement. Truly, [...]
Being a Jedi Master seems like a pretty thankless job. For one thing, the retirement benefits suck (“So, when I die, I just get to keep doing this same job forever, except Hayden Christensen might randomly show up?”). Plus, it’s basically inevitable that at some point one of your students is going to turn evil [...]
The Legacy Era in the Star Wars universe is kind of a tough sell. All the classic characters you grew up with are dead, and their descendants are a bunch of brats and losers. Sith lords operate openly, so you can’t swing a womp rat without hitting a Darth. Yet it might be the most [...]
Oh, Leia, even under all those layers and Boushh’s old mask, and even though you spoke perfect Ubese, we all knew it was you sneaking in to Jabba’s palace to rescue Han. Fearless and inventive indeed.
The galaxy is at war. Loyalty and principle are being tested. Endless legions of clone troopers are on the march. This is the world of the Clone Wars Campaign Guide, the latest addition to the Star Wars RPG.