This past weekend was the Rise of the Eldrazi prerelease (does it feel like we’ve been hyping it forever to you too?). I had a nice perspective on the set, since in addition to mine and my brother’s experiences, we were joined by someone attending his first ever Magic tournament (who also happens to be [...]
The release of Masters of the Force brings us to the end of the road with the Star Wars Miniatures game. It was a good run. Now all those little plastic Jedi are one with the Force.
As the Eldrazi rise, bad things are happening. Bad things, man! The arrival of an actual Eldrazi is like an ecological catastrophe, a natural disaster. And surrounding any disaster is a radius.
Wizards of the Coast’s Star Wars RPG is going out in style with Unknown Regions, an old-school RPG book filled with monsters, traps, unexplored star systems and some powerful GM tools.
Rise of the Eldrazi, the latest expansion for Magic: the Gathering, comes out next month, and we’ve got a plentiful passel of positively pulchritudinous spoilers. There are three all new mechanics, plus a walking, annihilating example of the mysterious Eldrazi themselves.
Player’s Handbook 3 introduces the psionic power source, with several new psionic classes (along with one divine and one primal class). I’ll be reviewing the new classes one at a time over the next week or so. To start things off, we’ve got a good exemplar of the new psionics system — the Ardent.
I guess 3D is the latest craze in movie theaters (though it seems gimmicky to me, just like it did in the 80s). Harrowing Halls, the latest set of Dungeon Tiles from Wizards of the Coast, makes the jump from two to three dimensions as well, but you don’t need uncomfortable plastic glasses to enjoy [...]
For the last year, whenever I’ve reviewed one of White Wolf’s World of Darkness books, I’ve raved about how the books were full of amazing background stories, fantastic characters and fascinating plot hooks, and how you could easily transmute them into another RPG. I’m finally putting my money where my mouth is (or my fluff, [...]
If your Fourth Edition character is a fighter, ranger, warlord or rogue, you’ll find plenty of new options, variant builds and an endless supply of Paragon Paths in Martial Power 2. If you’re not? I’m sure Arcane Power 2 will be along any week now.
Privateer Press has announced an official release date, price and contents list of the Monsterpocalypse Voltron set.
Every adventurer journeys to the Underdark at some point in her career. It’s a rite of passage. Now your 4E characters can make the trip. Just don’t go to any of the silly places.
In White Wolf’s Mage: The Awakening, the characters control magic. But do they really? In The Unbidden, we find proof that magic is a force of nature, and tapping into it can lead to disaster and tragedy.
Here’s your first look at the Jwari Shapeshifter, a rare blue creature in Magic: the Gathering’s upcoming Worldwake expansion. What does she do? Let’s just say a certain deck type is about to get a versatile new ally.
Worldwake comes out in less than a month. We’ve got a fresh batch of spoilers — four new cards from a world in the midst of a major (and literal) upheaval. We also get to see just how desperately Magic’s designers want people to use enchantments.