Player’s Handbook 3 Class Reviews: The Ardent

March 9th, 2010 by Ed Grabianowski

Player’s Handbook 3 introduces the psionic power source, with several new psionic classes (along with one divine and one primal class). I’ll be reviewing the new classes one at a time over the next week or so. To start things off, we’ve got a good exemplar of the new psionics system — the Ardent.

D&D Dungeon Tiles — Now in 3D

March 5th, 2010 by Ed Grabianowski

I guess 3D is the latest craze in movie theaters (though it seems gimmicky to me, just like it did in the 80s). Harrowing Halls, the latest set of Dungeon Tiles from Wizards of the Coast, makes the jump from two to three dimensions as well, but you don’t need uncomfortable plastic glasses to enjoy [...]

Tell Wizards a Magic Story, Win a Trip to San Juan

March 4th, 2010 by Ed Grabianowski

Wizards of the Coast’s new “My Magic” contest gives you a chance to win a seriously awesome prize without having to be very good at Magic. You just need a great story about Magic.

RPG Crossover — Mixing White Wolf’s Changeling with 4E D&D

February 17th, 2010 by Ed Grabianowski

For the last year, whenever I’ve reviewed one of White Wolf’s World of Darkness books, I’ve raved about how the books were full of amazing background stories, fantastic characters and fascinating plot hooks, and how you could easily transmute them into another RPG. I’m finally putting my money where my mouth is (or my fluff, [...]

Martial Power 2: More Powers (and Yes, They’re Martial)

February 16th, 2010 by Ed Grabianowski

If your Fourth Edition character is a fighter, ranger, warlord or rogue, you’ll find plenty of new options, variant builds and an endless supply of Paragon Paths in Martial Power 2. If you’re not? I’m sure Arcane Power 2 will be along any week now.

Making 4E Damage Feats Less Useless

February 16th, 2010 by Ed Grabianowski

Am I the only one who skims past any feats that provide a damage bonus? +2 to damage? Why bother? Here’s a quick idea to make those damage feats more appealing.

4E Underdark — Sometimes You Have to Take the Good with the Darkbad

February 10th, 2010 by Ed Grabianowski

Every adventurer journeys to the Underdark at some point in her career. It’s a rite of passage. Now your 4E characters can make the trip. Just don’t go to any of the silly places.

Worldwake Prerelease Report — Dr. Strangeburn

February 2nd, 2010 by Ed Grabianowski

This weekend, my brother and I hit a nearby Worldwake prerelease. How does the new set perform in a limited environment? I can tell you. Sort of.

Worldwake Delayed in China. You’ll Never Guess Why.

January 28th, 2010 by Ed Grabianowski

Worldwake prereleases in China have been delayed and are now rescheduled for February 6-7. The launch parties will be held February 16-17. This directly affects like 0.03 percent of Robot Viking readers, but you still might be interested in finding out why.

GRed Deck Wins — Aggro You Never See Coming

January 23rd, 2010 by Ed Grabianowski

When you get hit by a Ball Lightning with a Kicked Vines of the Vastwood, with a Noble Hierarch also on your opponent’s team, you really feel it. That Ball Lightning attacked as an 11/6 with Trample, if you’re keeping score. This is my brother’s Friday Night Magic deck.

Exclusive Worldwake Spoiler — Jwari Shapeshifter

January 22nd, 2010 by Ed Grabianowski

Here’s your first look at the Jwari Shapeshifter, a rare blue creature in Magic: the Gathering’s upcoming Worldwake expansion. What does she do? Let’s just say a certain deck type is about to get a versatile new ally.

Worldwake Spoilers are Quite Enchanting

January 15th, 2010 by Ed Grabianowski

Worldwake comes out in less than a month. We’ve got a fresh batch of spoilers — four new cards from a world in the midst of a major (and literal) upheaval. We also get to see just how desperately Magic’s designers want people to use enchantments.

4-and-0

January 6th, 2010 by Ed Grabianowski

It’s been just under a year since I made my return to constructed Magic after many years away. My goal was to have fun and be at least slightly competitive. Well, at the last Friday Night Magic before the holidays, I took first place. It’s not exactly a World Championship, but it’s certainly a lot [...]

Galaxy at War and Scavenger’s Guide to Droids Take Star Wars RPG in New Directions

December 23rd, 2009 by Ed Grabianowski

The era of Star Wars RPG era guides is over, which is probably a good idea, since they’ve already covered every conceivable time period in the Star Wars expanded universe. These new (well, newish) books offer a plethora of options for droid builders and droid characters, plus inside info on Star Wars military organizations, perfect [...]