You Had Me at Megadungeon: DungeonaDay Seeks Relaunch.

July 30th, 2012 by Ed Grabianowski

Take a 27-level dungeon with over 600 encounters, a huge chunk of which was designed by Monte Cook (and the rest by the talented crew of RPG veterans at Super Genius Games), add five related adventures with awesome names like Temple of the Black Goat, lay it all out on a website with extensive links […]

Kobold Quarterly Conquers the World

July 4th, 2012 by Ed Grabianowski

Open Design and Kobold Quarterly are trying to conquer the world. Two worlds, really, if you count Wolfgang Baur’s Midgard and Earth. You can help and win some gaming stuff in the process — a lot of of stuff if you happen to spend some time down south. Way down south.

Iron GM Regionals Roll on Through Morristown and Phoenix

May 11th, 2012 by Ed Grabianowski

If you think you’re one of the best GMs in the world, your next opportunities to test your mettle will be at Phoenix Comicon and at Dexcon 15. The top contender will win a trip to Gen Con to compete in the Iron GM World Championships.

Midgard Bestiary for Pathfinder Brings Scary Folk Tales to Life

May 2nd, 2012 by Ed Grabianowski

Well, it doesn’t literally bring them to life. That would make for a pretty terrifying book. There are things in here you absolutely do not want to ever encounter in real life. You’ll want to encounter a lot of them in your Pathfinder campaign, though!

Analyzing Pathfinder’s Alternate Wounds & Vigor Damage System

April 26th, 2012 by Gavin O'Brien

Some variant rules can turn an RPG system on its head. With wounds and vigor, from Pathfinder’s  Ultimate Combat, hit points are thrown out. Instead, you have essentially a stamina and vitality system.

Pathfinder’s Ultimate Magic Lives Up To the Name

March 26th, 2012 by Ed Grabianowski

Ultimate Magic is like a 300-level class in spellcasting for the Pathfinder RPG. New spells, classes, optional rules systems and feats make this book a boon (if not outright essential) for anyone who plans on slinging spells.

Grab an Issue of Kobold Quarterly for Free

February 3rd, 2012 by Ed Grabianowski

You have to love it when two things you really enjoy mesh together perfectly. In this case, those two things are”D&D” and “getting stuff for free.”

A Treatise on Active Defenses in RPG Combat

February 2nd, 2012 by Ryk Perry

Sometimes you want to do more than just stand around and let your armor take the hits in combat. Can the newest edition of D&D accommodate active defenses? 4E created an elegant mechanic that allowed active defenses to be used easily, and that’s something I don’t want to see lost.

Which is Better, Damage Resistance or “+1 or Better To Hit”?

January 26th, 2012 by Ryk Perry

There’s a lot of back and forth on the question of damage resistance and the role of magic weapons in D&D. Many players are opposed to the antiquated +1 or better to hit mechanic. How can the damage rules provide an underlying mechanical skeleton that describes the physics of the game world without bogging the […]

Track Your Stats With This Digital Pathfinder Character Sheet

January 16th, 2012 by Ed Grabianowski

Whether you’re playing in a forum or email campaign and want to track your Pathfinder character online, or just prefer a clear, easy to use character sheet to run on your laptop at the game table, DPS 2.0 will do the trick.

Review: Anachronistic Adventurers: The Investigator

January 6th, 2012 by DungeonGrrrl

What would an RPG character from a modern background look like in a traditional fantasy RPG campaign? Super Genius Games takes a stab at answering that question with the investigator class and three archetypes.

Pathfinder Beginner Box an Appealing, Accessible Intro

November 8th, 2011 by Ed Grabianowski

Paizo has packaged the basic rules for the Pathfinder RPG into an easy to use box that comes with everything a D&D newbie needs to play. We took it for a serious test drive to find out how well it introduces game concepts, how fun it is to play and if the introductory adventure works […]

Need Some Basic Character Upgrades? Look for Divine Favor

October 26th, 2011 by Ed Grabianowski

Open Design’s Divine Favor series of Pathfinder supplements serves as a set of player’s option books and optimization guides for paladins, clerics, druids and oracles. They’re fairly straightforward splatbooks with some cool ideas and a few powerful feats and spells that DMs may have to keep an eye on for balance purposes (and if there […]

Visit a Demon-Haunted Version of Japan in Curse of the Golden Spear

August 1st, 2011 by Ed Grabianowski

With a compelling Pathfinder adventure called The Gift, Rite Publishing begins an ambitious three-part series called Curse of the Golden Spear. Filled with tales and creatures from Japanese folklore, this campaign carries players to land wracked by angry spirits, where death is never truly the end.