August 27th, 2010 by ggodo
Billy Gibbs has a great review of Super Genius Games’ Genius Guide to Archer Archetypes. There’s a lot of cool stuff in this one that will surely get you excited to roll up a ranger who goes way beyond the usual “nature guy with a bow” schtick.
August 25th, 2010 by Ed Grabianowski
There we were, ensconced in the Wizards’ of the Coast Steel Cocktail Lounge high above the Gen Con exhibitor’s hall, Laura Tommervik, Rodney Thompson and I. What else was there to do but open up that new D&D Red Box and find out what it’s all about?
August 19th, 2010 by Gavin O'Brien
Gavin O’Brien took over as DM of the regular Robot Viking D&D group this week, his first stint in the 4e DM’s chair. He helpfully explains what it was like to take his former companions for a spin on the Wheel of Pain.
August 17th, 2010 by Ryk Perry
Ryk Perry’s review of the iphone app for 4e D&D examines what it can and can’t do for your character.
August 13th, 2010 by Ryk Perry
If you’re a long-time D&D player, chances are you’ve had one or more characters killed by deathtraps in the classic Tomb of Horrors adventure. Ryk Perry brings us this in-depth review of the 4E update, revealing that it’s much more than just a rehash of the original, but it’s potentially as deadly as ever.
August 11th, 2010 by Ed Grabianowski
Here are some interesting ideas, blogs and gaming sites I’ve been checking out lately. If you like beer with your games, non sequitur gaming chatter or frequent character death, there’s something for you here.
Tags: blogs, ccg, d&d, dm advice, draft beer, fantasy, gen con, generationd20, magic: the gathering, owen k.c. stephens, RPG, save versus death
Published by Ed Grabianowski on Aug 11, 2010 under
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August 9th, 2010 by Ed Grabianowski
Let’s start the post-Gen Con reporting with the biggest news from the biggest company in gaming. Saturday morning, Wizards of the Coast devs gave a presentation outlining upcoming releases for D&D all the way into 2011. Gamma World, Ravenloft, rules changes, comic books, novels and more!
Tags: bill slavicsek, conquest of nerath, d&d, dark sun, essentials, fantasy, gamma world, gen con, horror, madness of gardmore abbey, ravenloft, RPG, sci-fi, wizards of the coast, wrath of ashardalon
Published by Ed Grabianowski on Aug 9, 2010 under
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August 3rd, 2010 by Ed Grabianowski
This is Hezutli, a plant demon who lurked in an ancient tomb protecting a guardian beast from artifact thieves and evil cultists. Hezutli was pretty horrible himself, but that explains why the good guys summoned him to protect their prophecied savior.
August 2nd, 2010 by Ed Grabianowski
This hideous gibbering horror is what my gaming group will be facing later tonight. Why would they choose to confront such a heinous beast from the depths of some creeping, abhorrent dimension?
July 9th, 2010 by Ed Grabianowski
Owen K.C. Stephens has some impressive RPG writing and design credits to his name. From articles in Dragon Magazine (back when it was actually a magazine), co-designer of the Star Wars Saga system, a year at Wizards of the Coast, to his current position as Pathfinder-Compatible Product Developer for Super Genius Games, he’s been there [...]
July 6th, 2010 by Ed Grabianowski
One of the defining characteristics of role-playing games is that they can be customized in an infinite variety of ways. The most common customization is the almighty house rule. If something isn’t working for your gaming group, you can make a change on the spot. Here are five of the best house rules I’ve found [...]