A massive new storyline will creepy-crawl across every aspect of the D&D landscape this year, as the Demon Queen of Spiders and her drow minions rise from their underground domains to take on the surface world. Rise of the Underdark will impact D&D RPG books, organized play, novels, a new miniatures game and even D&D Online, the free-to-play MMORPG. Hope you like drow (or killing them).
One of the common complaints about D&D 4th edition is that it’s too hard to differentiate one character from another; that the game’s design leads to cookie-cutter clerics and factory floor fighters. To put this to the test, I’ve decided to closely examine my current character to see if oddball choices, player vision and unique flavor can be a part of 4E.
Pre-painted plastic miniatures have made it so much easier and yet so much harder for DMs to have cool creatures for their players to battle. On the one hand, you don’t have to prime and paint a dozen orcs before game night; on the other hand, random booster packs make it hard to find just what you need. Reaper Miniatures’ Legendary Encounters line (soon to become Asylum Miniatures) offers the best of both worlds.
Ever since Wizards of the Coast purchased TSR, I’ve been waiting for a Magic: the Gathering set based on one of the D&D campaign worlds. That’s 12 long years of waiting so far. It seems like the most natural idea in the world, and one that would create such a rare fusion of gamer lust that Wizards would end up swimming in money. Why hasn’t it happened yet?