An Interview with Night’s Black Agents Creator Kenneth Hite
I’ve written a review of vampire/espionage thriller RPG Night’s Black Agents over at io9. The review includes an interview with NBA creator Kenneth Hite. Check it out!
I’ve written a review of vampire/espionage thriller RPG Night’s Black Agents over at io9. The review includes an interview with NBA creator Kenneth Hite. Check it out!
Last Night on Earth’s latest expansion, Timber Peak, is a standalone game that adds new scenarios, characters, and chaos to the endless struggle between the humans and the zombies. You thought you could escape town and head for a remote mountaintop to get away from the walking dead? You were wrong.
Twilight Creations’ Zombies!!! franchise keeps shambling along. The latest standalone expansion, Death Inc., offers an new win condition, adopts some popular house rules for faster play, and has better graphic design than earlier expansions. If you’ve ever thought, “Hey, a zombie apocalypse would be a perfect chance to make a corporate power play,” then get [...]
The Unspeakable Oath is a magazine focused on the Call of Cthulhu RPG. It’s been around since the early 90s, but there was a long hiatus. Now fully resurrected by Arc Dream Publishing, the 21st issue came out this month. If you play CoC or one of its variants (or any horror RPG, really), this [...]
J.L. Bourne’s cycle of zombie apocalypse novels feature a stilted, blunt writing style, virtually no dialog, and an awkward “journal entries” narrative gimmick. Yet, inexplicably, I can’t get enough of them.
If you’re near Reading, England and have £119.00 to spare, you can spend a few hours in an actual shopping mall filled with groaning zombies. Fight for your life using airsoft weapons while completing missions and avoiding the walking dead.
What do ancient gods, giant robots, insectoid aliens, evil shapeshifting horrors, good shapeshifting horrors, telekinetics, and drow have in common? Cthulhutech.
Zombies!!! is a pretty straightforward game of escaping zombie hordes and getting out before your fellow humans do. It moves fast and has simple D6 mechanics. If you want something a little deeper from your Zombies!!! experience, there’s a free RPG conversion.
What kind of fiend is this launching itself out of the night sky to feast upon mortal blood? Duh. It’s a Fiend of the Shadows. She’ll make her appearance in the latest Magic expansion, Dark Ascension, continuing Innistrad’s tale of gothic horror in gruesome new directions.
The coming of a scarlet comet every 100 years is the harbinger of grave cosmic events, coinciding with the efforts of an insane sorcerer and some alien nightmare creatures to either enslave humanity or summon forth the slumbering chaos deity at the center of the universe. See if you can do something about that.
A brilliant idea for a Magic set doesn’t always become a great set once all the cards are on the table. Innistrad is built around a gothic horror theme that a lot of players (myself included) are huge fans of. Did Wizards match idea with execution, or do we have another Kamigawa on our hands? [...]
The classic horror of Magic’s Innistrad set is creeping up on us like a full moon crawling up the sky, leering through the clouds and filling us with lunacy and rage. Robot Viking’s Innistrad card does not use Insanity Wolf as the card art, but Insanity Wolf would still be a fan of Full Moon’s [...]
While at GenCon, I managed to sneak in a few minutes with WoTC’s Adam Colby to talk about where Magic is right now. While Wizard’s big push this year is Neverwinter, Magic was there in force for the Nationals, as well as a large Duels of the Planeswalkers booth. I asked Colby about the upcoming [...]
It’s already been revealed that tribal mechanics will play a part in Magic’s fall set, the horror themed Innistrad. We also know that the almost completely forsaken werewolf tribe will be getting a lot more attention. Inspired by one of Bennie Smith’s columns at Starcitygames, in which he speculated how the werewolves will function mechanically, [...]