Review: Weird Fiction from Desolation, U.S.A.

March 1st, 2010 by Ed Grabianowski

Marge Fulton offers up some taut tales set in Appalachia, while Jason Walters takes us on a tour of the bizarre in the Black Rock Desert.

RPG Crossover — Mixing White Wolf’s Changeling with 4E D&D

February 17th, 2010 by Ed Grabianowski

For the last year, whenever I’ve reviewed one of White Wolf’s World of Darkness books, I’ve raved about how the books were full of amazing background stories, fantastic characters and fascinating plot hooks, and how you could easily transmute them into another RPG. I’m finally putting my money where my mouth is (or my fluff, [...]

Check Out CthulhuTech for Free

February 5th, 2010 by Ed Grabianowski

Would you like to battle other-dimensional horrors in an original sci-fi setting with battlemechs and cyborg demons? Why do I even ask these questions? Of course you would. Right now, you can download the 50-page CthulhuTech Quickstart rules for free.

The Unbidden Shows the Consequences of Magic Beyond Control

January 28th, 2010 by Ed Grabianowski

In White Wolf’s Mage: The Awakening, the characters control magic. But do they really? In The Unbidden, we find proof that magic is a force of nature, and tapping into it can lead to disaster and tragedy.

Five Great Guides to the Weird and Unknowable at io9

November 18th, 2009 by Ed Grabianowski

I’ve become a regular contributor to sci-fi culture blog io9.com again, and while most of the time my weekly articles there will be about cutting edge science and technology, this week io9 Overlord Annalee Newitz suggested…nay, demanded that I write about gaming instead. So today I’m sending you away from Robot Viking to visit io9’s [...]

Five Great Games for Halloween

October 31st, 2009 by Ed Grabianowski

A few years ago, we started a Halloween tradition with our gaming group. Every Halloween, we get together and play an appropriately themed game for a few hours, often with some kind of house rule that lets the players earn the right to eat candy. If we can manage it, we play on Halloween night, [...]

White Wolf’s Proverbial Monsters Are Actually Quite Literal

October 29th, 2009 by Ed Grabianowski

Proverbial Monsters is a World of Darkness sourcebook from White Wolf that takes nine oft-repeated aphorisms, wives’ tales, sayings — proverbs, by any other name — and constructs nine fiendish creatures out of them, with nine scenarios for storytellers to drop their hapless players into. Just remember to take anything I say in this review [...]

Grim Fears Haunt Every Changeling

October 6th, 2009 by Ed Grabianowski

When the bizarre magical world of Changeling bleeds over into the mortal realm, fairy tales and urban legends take shape as living, breathing beings. Most of them aren’t especially friendly.

Sin-Eaters Walk the Line Between Life and Death in Geist

September 25th, 2009 by Ed Grabianowski

A close brush with death, a step across the line into the Beyond, a knowing nod to What Lies on the Other Side, an unwanted familiarity with the Underworld, a strange worldwide community of dual souls with one foot in the grave: this is White Wolf’s newest World of Darkness RPG, Geist: The Sin-Eaters.

Battle the Bizarre in the Colonial Era with Colonial Gothic Revised

June 23rd, 2009 by Joe Grabianowski

Rogue Games released the revised edition of their Colonial Gothic RPG this week, and contributing writer Joe Grabianowski (no relation to me) has a full review (ok, I’ll admit it, he’s my brother). The colonial era was a trying period in reality, with brutal wars, political upheaval and a merciless wilderness that brought death to [...]

The Testament of Longinus: an Eerie Vampire Bible

June 11th, 2009 by Ed Grabianowski

Things that are forbidden and mysterious hold such terrible allure. Whether you are a vampire or not, you may find it difficult to resist reading this expanded account of the vampire Anti-Christ, Longinus. Can an RPG supplement with no rules or art find a place on your bookshelf? Depends how weird you are.

Ancient Bloodlines Lifts the Veil on Vampire History

May 7th, 2009 by Ed Grabianowski

Vampire: the Requiem exists in a more mysterious World of Darkness than the previous incarnation of the game. Without a sourcebook for every city and clan, there is much still to be discovered about this strange version of reality. Ancient Bloodlines begins to shed some light on the ways vampires have been shaped by the [...]

Armory Reloaded Cranks Up the Violence in the World of Darkness

April 29th, 2009 by Ed Grabianowski

World of Darkness RPGs are primarily focused on the collective storytelling aspect of role-playing. The players and the storyteller work together to create a deep, pervasive atmosphere of horror while exploring the twists and turns of the plot. But what if you want to splatter some zombies with an AK-47, or explore brutal hand-to-hand combat [...]

Hunter: the Vigil Campaigns Go Modular with Collection of Horrors

April 22nd, 2009 by Ed Grabianowski

White Wolf has been releasing a steady stream (nearly a deluge, really) of small PDF files designed to be dropped into your Hunter: the Vigil campaign. Each one presents an NPC, group, or location that can act as a major plot thread or just extra flavor, and comes with a cool prop to help bring [...]