Grab an Issue of Kobold Quarterly for Free

February 3rd, 2012 by Ed Grabianowski

You have to love it when two things you really enjoy mesh together perfectly. In this case, those two things are”D&D” and “getting stuff for free.”

What if Dungeons & Dragons was a Metal Band?

February 3rd, 2012 by Ed Grabianowski

What would the world be like if D&D was a metal band instead of a game?

A Treatise on Active Defenses in RPG Combat

February 2nd, 2012 by Ryk Perry

Sometimes you want to do more than just stand around and let your armor take the hits in combat. Can the newest edition of D&D accommodate active defenses? 4E created an elegant mechanic that allowed active defenses to be used easily, and that’s something I don’t want to see lost.

Critical!: Go Westerly is a Light (and Lighthearted) Fantasy RPG

February 1st, 2012 by Ed Grabianowski

If your gaming group is more interested in getting together once a week to drink beer and tell off-color jokes than going on deadly serious plane-altering missions, Critical!: Go Westerly just might be the perfect RPG for you. The GM is called the Bartender, and all characters have an AC score: Alcohol Content. Add a [...]

D&D Experience Seminars Look Ahead to the Next Edition

January 31st, 2012 by Ed Grabianowski

D&D Experience, a D&D-centric game con held in Indiana, happened this past weekend. In a series of seminars, an assortment of Wizards of the Coast creative people illuminated the future of D&D for those of us who have been eagerly hanging on every word they’ve released about the secretive project. Here’s a brief analysis.

A Table of 100 Random Weather Conditions for Your RPG

January 27th, 2012 by Ed Grabianowski

Your players and NPCs won’t need a weatherman to know which way the wind blows with this handy table of 100 random weather conditions.

Robot Viking’s (Failed) Entry for RPG Superstar 2012

January 27th, 2012 by Ed Grabianowski

I decided to enter Paizo’s RPG Superstar for the first time this year, adapting an old artifact used in my 3.5 campaign into a wondrous item. It didn’t go all that well.

Which is Better, Damage Resistance or “+1 or Better To Hit”?

January 26th, 2012 by Ryk Perry

There’s a lot of back and forth on the question of damage resistance and the role of magic weapons in D&D. Many players are opposed to the antiquated +1 or better to hit mechanic. How can the damage rules provide an underlying mechanical skeleton that describes the physics of the game world without bogging the [...]

Old Homemade D&D Modules Find a Home at Plagmada Archive

January 25th, 2012 by Ed Grabianowski

Part of why we love gaming is nostalgia. You can indulge your yearning for the days of graph paper dungeons and self-illustrated adventures at Plagmada.org, an archive of, “manuscripts and drawings created to communicate a shared imaginative space.”

Why Wizards Needs PDFs Instead of a Virtual Table

January 24th, 2012 by Ed Grabianowski

It’s been almost three years since Wizards of the Coast pulled all ebook versions of their RPG products from virtual shelves, and there’s no sign that they’re coming back. In the meantime, they’ve developed the Virtual Table, a way to play 4E D&D online. They’re heading in the wrong direction. Here’s why.

Premium 1st Edition D&D Hardcover Reprints to Support Gygax Memorial

January 20th, 2012 by Ed Grabianowski

A limited print run of premium hardcover reprints of the 1st Edition D&D books will be published by Wizards of the Coast in April. Some portion of the profits will assist the fund to create a statue in honor of D&D co-creator Gary Gygax.

D&D Online Links Eberron to Forgotten Realms Via Underdark

January 19th, 2012 by Ed Grabianowski

Dungeons & Dragons Online (DDO) has been free to play for more than two years now. Rather than a death knell, the end of monthly subscriber fees in 2009 turned out to be a brilliant decision that boosted the number of users and increased profits. How well are things going for DDO? They just announced [...]

Mike Mearls Offers a Glimpse of the Next D&D Edition at Gameinformer

January 19th, 2012 by Ed Grabianowski

Since the big announcement of 5E, or D&DNext, or whatever you prefer to call it, there hasn’t been much concrete info on what the new edition would be like. Mike Mearls revealed a few interesting morsels of data in an interview at Gameinformer. What exactly will it mean to “unify” players of previous editions?

A Table of 100 Random Items to Fill Your NPCs’ Pockets

January 17th, 2012 by Gavin O'Brien

“You said this was a common room or something. Shouldn’t there be other stuff around? Like, what’s in the goblins’ pockets?”